SG: "As Xbox Live's fantastic Bionic Commando and Castle Crashers have recently shown us, engaging gameplay is still the most important ingredient in a game's mix. Shred Nebula is a new addition; a top-down shooter with a dash of adventure thrown in. Released to little fanfare, Shred Nebula aims to capture the magic of old-school classics like Asteroids. Saddle up for light speed as we go along for the ride. Punch it, Chewie"
SlicedGaming:
"The sheer lack of variety across the missions, in terms of enemy and level design, is the defining thing that sinks the campaign mode. After half a dozen missions of doing the same thing, the magic wears off. As you progress you'll discover that the story is pretty basic; there's no real explanation for the disappearances or any real motive behind it all. Plus, the boss battles themselves are pretty pathetic. Most are dispatched in the same manner, which vastly cheapens the experience of taking them down."
We had the chance to talk to the CEO of Crunchtime Games about their title, Shred Nebula for the XBLA
GamePlasma writes: "It seems as if, that although space is the last frontier in the real world, space in the video game world has been conquered with wars upon all galaxies. Shred Nebula brings you back into the stages of the Milky Way and that could possibly bring you back to a pot full of nostalgia from the 80s. It may even bring back memories of the glory days of Space Invaders. But, I'm not quite sure if I'd go that far quite yet. Shred Nebula is an entertaining title for what it is, from developer and publisher, Crunch Time Games Inc. This Live Arcade shooter might remind you of the likes of Geometry Wars or even Super Stardust HD, but you might be in for a real surprise."