Infinium Labs Still Working On Phantom Products

Infinium Labs today provided an operations update stating that it is still working on the Phantom Game Service and is currently licensing technology to well-established manufacturers of PCs and digital home entertainment, although no mention of the actual console is made. The Phantom Lapboard is currently in prototype state is scheduled for October.

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worthplaying.com
Smokey6585d ago

this was console has been delayed so many times it just sick they should just release the keyboard

Lionel Hutz6585d ago

The system had such promise. Now that the next gen systems are out and coming around, if this console does indeed launch, it will be overshadowed by a lot.

110°

Games Need To Stop Announcing Too Early

There are a number of issues that arise whenever games decide to announce early so let's go over some of them to find out why this is a bad practice.

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gamescordia.com
phoenixwing1d 8h ago

To be honest I'd rather know stuff is in the works but other ppl throw fits over it so it's whatever

porkChop19h ago

I'd rather they announce a game when it's like 3 months away. Quick little advertising campaign, round of interviews, gameplay deep dive, and a launch trailer. That's all you need. Cheaper marketing rather than wasting resources trying to maintain hype over like 4 years.

SimpleDad19h ago

Also, it's more likely that people will be hyped up and make an impulse purchase, or a preorder if the release date is announced.

Hotpot19h ago

Not announcing too early also contributes to better work environment. I’m in IT and there’s just too many crunch happened because some higher ups set a hard deadline way too early down the line.

franwex18h ago

Yeah. Fallout 4 announcement was great. Announced during the summer and it came out fall of the same year.

stalnox15h ago

The same thing happened with Witchbrook, its been multiple years and nothing. No updates at all, really. It's nice to know something is coming, but waiting for 5+ years for info isn't really fun

Demetrius7h ago(Edited 7h ago)

Ikr I agree tho, in the ps360 era games were shown in trailers and they'd release within a couple months, plus cutscene trailers are so days of the old I don't get hyped off of that, they used to show gameplay footage, screenshots in the game informer magazines they had confidence back then creativity was at a all time high folks weren't copying souls games like that or call of duty, nowadays we get shhi like 2023/2024 trailer with a damn fall 2026 type of release day like really bruh tf by time that come out yall sure ya gone get sales from folks who been waiting that long, that's a huge risk doing that cause people lose interest

60°

Develop:Brighton’s Indie Showcase competition returns this year, and here are the ten finalists

We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.

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pockettactics.com
90°

Personalized Spatial Audio Coming to Cyberpunk 2077 with Immerse Gamepack

Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.

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everyonegaming.com