70°

Inside the mind of Tim Schafer

From GI.biz: "Psychonauts 2 is set for release on Wednesday, which means that Double Fine Productions' very first game will be receiving its first full sequel some 16 years after the original launched.

The two games serve as bookends for Double Fine's first phase of existence as an independent developer. One was in the works after the studio's founding in 2000, while the other was deep in development when Microsoft acquired Double Fine in 2019."

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gamesindustry.biz
120°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue9h ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

Christopher9h ago(Edited 9h ago)

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg6h ago

Bleh I want more stats not less. So lame going for casuals

isarai4h ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

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50°

Embark on The Finals Interview - How This Contestant Became a Finalist | MP1st

MP1st talks to Embark regarding The Finals' success, why there's no Xbox One version, if crossovers will happen and more.

90°

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.

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videogamer.com
anast10h ago

If this guy was floored, the bar has been set comically low. The thing barely works.

10h ago
P_Bomb15m ago

Just bought it! This’ll be my May game.