From GamesBeat: "The most important thing I can say about Psychonauts 2 is that it’s better than the original, which itself was far from a bad game.
The original Psychonauts came out in 2005. It was a charming and creative 3D platformer. Those strengths helped cover up some of its flaws, including some awkward pacing and a color palette that can sometimes look a bit … pukey. Psychonauts 2 — which releases on August 25 for Xbox Series X/S, PlayStation 4, Xbox One, and PC — is a sleeker and prettier experience. I played it on Xbox Series X, and I was often impressed with the game’s colorful worlds and smooth performance."
Last Word on Gaming takes a look at ten games who treat mental health issues as respectfully and seriously as they ought to be in real life.
from paulsemel.com: In this exclusive Q&A, Ashley Esqueda, the writer of "The Art Of Psychonauts 2," discusses how this this video game making-of art book came together.
Just how do studios cope with the pressure to "produce a worthy sequel"?
I'm about 9 episodes into this and it's great. They've been recording it for long, long time, pre Kickstarter and Rhombus.