Digital Foundry : No cloud transfers required - it just works.
Ghost of Tsushima has made its debut on PC, and here's how well it holds up.
Ghost of Tsushima Director's Cut is now available on PC, and here's how it stacks up against the PS5 version.
As a PC gamer, the difference is negligible for a $2500+ machine vs a $500 PS5 and considering its part of PS+ the $70 price tag is crazy
This was a game released on pretty old PS4 hardware. I'd hope it'd come close to PC parity. I waited for the PC port before playing it on PS+ on the ps4 and I'm glad. This game may be the most optimized out of the box day one pc release I've played in a long time. So happy Sony is bringing their top quality games to PC. Even if some time later.
A Ghost of Tsushima PC player witnessed a terrifying "bug" when the hornets in his game grew to gigantic sizes.
so when they are not too busy on their righteous downvote campaign, they are still going out and playing the game.
They haven't solved it until it's implemented at the OS level and requires no extra work from the developer.
can they not just use cloud saves? and then you just download your save when launching the game on PS5?
I don't understand why Sony didn't just do the same as MS wh n it came to this. It's absolutely ridiculous the trouble I have to go through just to transfer a save file from PS4 to 5.
I wish they would change the transfer system for Spider-man. I traded in my PS4 version before downloading the PS5 version