Digital Foundry : The Crysis Remastered Trilogy is completing soon with the arrival of Crysis 2 and Crysis 3 Remastered and John Linneman travelled to Crytek's Frankfurt HQ to speak with the developers about their approach to the final two games in the series and to see how the studio has taken onboard feedback from the first Crysis Remastered. Oh... and a chance to see first footage of Crysis 2 Remastered running on PS5? Let's do it.
CG writes: Crytek’s original Crysis release back in November 2007 and became a bit of a meme for crippled PCs during that time when running at high settings. At the end of 2021, Sabre Interactive produced a remastered version (alongside the two sequels Crysis 2 and 3), which was met with a mixed reaction, but still continued the series “But Can it Run Crysis” meme, even naming its highest settings after this. The other two games fared much better as modern gaming experiences. With the Nvidia RTX 4090 releasing recently, we looked back at these remasters to see how well the current king of GPUs performs, despite some possible CPU bottlenecking with the i5 13600K partnership. All three games use max settings, 4K resolution with DLSS OFF (aside from Crysis Remastered which shows DLSS ON and then OFF).
PC gaming needs another Crysis type of game this era, a game that can only be possible to run in a high end PC gaming machine, providing new type of visuals, currently everyone with RT are like "wow RT is the best thing blah blah" well for me is BS!!!, for example you see a static environment with RT off but then it turns ON and everything objects are more accurate reflective and so everyone going nuts "how good everything looks", well for me is just a waste of resources cause in the end is just a damn Static environment simple as that, when playing a video an online fps, driving etc, everything is going nuts on screen, you think someone will stop playing just to see stupid reflection is accurate?, lol suuure, no that will not happen. Physics effects should be the fuzz of todays GPUs and not RT, cause correct physics in a game it actually can change the way you play a game and create new experiences.
crysis og was a good looking game but wasnt at all oiptimised back in the day
Still CPU bound come on WTF, it's 2022. What should have been done is a total remake from the ground up to use up to maybe 12-16 cores max. That would be a proper remake the hell with these remasters. We need the whole trilogy done in this way.
Daily Video Game writes: "Today PlayStation Store has just launched a new weekend game sale that heavily discounts several popular digital titles for PlayStation 5 and PlayStation 4 gamers this weekend."
The Blackfire team has released two new versions of its mod for Crysis 2 Remastered and Crysis 3 Remastered.
But can the current consoles run Crysis in 8k and 240fps with super HDR plus ultimate ray tracing?
- no native app due to budget
- no RT, Performance, or Quality mode on consoles
Pretty disappointing.
Anyone care to explain this?
https://media.discordapp.ne...
The biggest problem with Crysis was that it was monotonous… good looking game but very boring
Once it's available for PC, you can make look even better on top of the remaster using reshade, almost a night/day difference. Don't have a HDR PC monitor no problem with reshade, you can enable fake HDR and it looks pretty close to actual HDR.
I find it rather amusing Crysis has to be remastered, it was the game PCs would take forever to be able to play, and look at it now, it has to he remastered. Guess it wasnt that far ahead. If it were me and I were doing the marketing, it wouldnt have "Remastered" anywhere, it would simply be "Crysis" to indicate its still a beast that pushes hardware and always has been.