90°

Cyberpunk 2077 Blade Runner Ads Mod Shows How In-Game advertising Could Work

CG writes: There is no denying that with all the settings cranked-up to their maximum, CDPR’s Cyberpunk 2077 Night City looks spectacular. It looks even better with AK47OG’s Cyberpunk 2077 Blade Runner Ads mod. This is the latest version as of a few days ago and looks mint with its recognizable advertising brands. On the same note, recently there was a bit of a furore over Facebook’s plans to include advertising in VR for developers of VR titles to receive more exposure and funding for their Oculus projects. Well, we think (as our video proves), if done right, in-game advertising has its place and can look great, even when it’s boldly in your face. However, we can imagine adverts as you boot-up a game would get incredibly annoying, or when navigating the dashboard.

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cramgaming.com
60°

CD Projekt RED Talks Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2

CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.

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clouddosage.com
50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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digitalfoundry.net
Profchaos8d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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eurogamer.net
Sonic18819d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos8d ago (Edited 8d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy019d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto9d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl39d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS9d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos9d ago (Edited 9d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr9d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

9d ago
Profchaos8d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked