420°

The Witcher 3 Next-Gen & Cyberpunk 2077 source codes are now on torrent sites

DSOGaming writes: "In February, CDPR revealed that it was a victim of a targeted cyberattack. As we reported back then, a hacker group was able to obtain the source codes for The Witcher 3, The Witcher 3 Next-Gen, Cyberpunk 2077 and Gwent. And, from the looks of it, the source codes for The Witcher 3 Next-Gen and Cyberpunk 2077 are already on torrent sites."

Read Full Story >>
dsogaming.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community1423d ago
Changed: content
john21424d ago
BlackIceJoe1424d ago (Edited 1424d ago )

This is going to hurt CD Project Red, because if their engine source code is out in the wild anyone can make a game with the source code or use it to experiment to be able to make their own rival engine.

I'd advise everyone to stay away from it, because if people that are using stolen code think it would be fun to take a look under the hood, to possibly make their own game or even try to fix the glitches in Cyberpunk 2077, don't the reason why there is a great chance of going to prison for doing that.

Plus even if you'd never be caught, it is wrong. So if I can leave people with any wise words, don't be dumb and stay away.

-Foxtrot1423d ago

While I totally agree and that’s a shitty thing to do

It was also wrong of CD Projekt Red to make a buggy game with less content that was marketed and then releasing it, swindling gamers out of money

They are both in the wrong

vTuro241423d ago

Just because one person did a wrong that doesn't mean you should do one as well. That's a bad way of thinking.

Christopher1423d ago

I don't know why this comment needs to be made. You're essentially just throwing something having nothing to do with the submission into the mix just to remind people of something you want to keep mentioning. It's not like we aren't well aware of what CDPR has done.

"He's a murderer, but don't forget the lawyer prosecuting him got caught drunk driving."

Just a useless comment.

roadkillers1423d ago

Well were talking about a subpar game vs. stealing. A kid doesn't study and fails a class, should the teacher steal his belongings?

senorfartcushion1423d ago

This is like a Tony Blair comment 😂😂

-Foxtrot1423d ago

You know some of you guys comments above...I really hope this happens to EA and see if you post the same type of comments because you won’t, none of you will give a shit

Like I said I don’t agree and it sucks but after the way they went on and what they did. It just makes both look bad.

Popsicle1423d ago (Edited 1423d ago )

Be clear on this. Are you suggesting to wrongs make a right and that CDPR deserves this? Lastly, as much as I dislike EA I would never wish this on them. Stealing some else's work is wrong. I don't like EA's business practices so I do not purchase their products, but just because I do not like what they do it does not give me the right to steal from them.

enkiduxiv1423d ago

I don't really think these two issues are related. The executives may deserve some hardship, but its the low level devs that work 100 hour work weeks that stand to lose the most from this. Honestly, I don't think we should go the extreme of wishing ill will on a developer for screwing up one launch. Everyone has done that at some point. Let's save that kind of negativity for EA.

343_Guilty_Spark1423d ago

Wow you comment is just full of it.

anast1423d ago

There's a ton of self-righteous BS. Every one thinks they are one of the apostles or something. I know that Jesus game is about to release.

Yes, it was dumb for CDPR to try to steal through misrepresentation and it is equally inane to steal from CDPR. But FFS, these formal logic comparisons are painful. Any way it would be attempting with intent vs stealing.

+ Show (6) more repliesLast reply 1423d ago
sourOG1423d ago

Didn’t some idiot pay millions for these? Lol

senorfartcushion1423d ago

TRY PUTTING THIS EFFORT INTO COMPANIES OBSESSED WITH MICROTRANSACTIONS FIRST, PEOPLE.

It needs to be said. CDPR launched a broken game and the management crunched the teams. They deserve their comeuppance, but it does feel like a lot of gamers are uneducated regarding the bigger issues. Massive companies are stripping experiences for parts and charging for them. That’s bad. Worse than a botched game launch.

Popsicle1423d ago (Edited 1423d ago )

This is so true. It is obvious that CDPR should not have released this buggy mess, but at least they have been trying to rectify the situation by offering refunds. The paywalls, micro-transactions, and addictive monetization loops utilized by companies like Take Two and EA are what really hurt the overall experience for gamers. One buggy game is bad, but the anti-consumer practices by the companies I previously mentioned are much worse for the consumer on a macro scale.

Edit: To be clear, even though these companies thrive on anti-consumer practices, they do not deserve to be stolen from. The best solution is to just stop buying their games.

annoyedgamer1423d ago

This is looking more and more like a hit job engineered by the American corporate mafia. It ties in with the hate campaign against Biomutant.

RosweeSon1423d ago

Cannot agree more. At least they were trying something epic original and not yearly churned people wanted it rushed out and didn’t like it when it launched in broken state. I knew it was gonna need some patches just not as many and didn’t think it would be as bad as it was but at least they haven’t abandoned it like most yearly churn devs would have they’d have got it to a barely playable state and be rushing out next years version of assassins creed with 4/5 different versions a unique bit of dlc for each normally parts of the main games, charges for extra modes this used to be free unlocka
Half the team still working on fixing cyberpunk so credit to that, as for others suggesting oh the game was broke so sort of deserve it nah. Doesn’t work like that, sure deserve to be held accountable for releasing broken games and they’ll learn from it but doesn’t mean just go round and help yourself to their stuff ridiculous.
Ubisoft launched an assassins creed you couldn’t even load the game without a day1 online update. That should be boarding on illegal I appreciate they need updates certainly for online components etc but can’t even start the game without their patches, what for those not online who went and bought from a shop. EA, Ubisoft Activision deserve all this serious jumping on their back (not threats etc just a bit of accountability) but they swerve time and time again
Nintendo go bang something that wasn’t even j the original game so it’s an optional make things easier option (for noobs) and it was an utter 💩 storm all those timeless classics they generally release forgotten for an odd choice her and (they’ve done similar couple times) but don’t think it’ll become regular they see the storms it kicks off but literally there’s company’s that this every single year multiple times a year and it’s just 🤷🏻‍♂️😑 🤦🏻‍♂️ Madness.

People are just completely unreasonable.

gold_drake1423d ago

no matter how someone screwed up a game, this is pretty scummy.
especially if theres money involved too.

BlaqMagiq11423d ago

Just because someone released a subpar, broken product does not entitle you to steal their work. This is shitty and the people responsible need to be held accountable and taken to court.

RosweeSon1423d ago

Unfortunately people have twisted logic like this all the time. It’s like when they do something wrong then when pulled up on it they deflect and throw 💩 at you. How is it on me 🧐😑🤣 jog on 🤣✌🏻

Show all comments (28)
50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

Read Full Story >>
digitalfoundry.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community5d ago
Profchaos5d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

Read Full Story >>
eurogamer.net
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community6d ago
Changed: embed code
Sonic18816d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos5d ago (Edited 5d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy016d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto6d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl36d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS6d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos6d ago (Edited 6d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr6d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

6d ago
Profchaos5d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked

310°

Cyberpunk 2077 on Nintendo Switch 2 Targeting 1080p Docked, 720p Handheld, at 30-40 FPS

The Cyberpunk 2077 Ultimate Edition is coming to the Nintendo Switch 2, but what kind of performance can you expect?

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community24d ago
VenomUK24d ago

Targeting 1080p means a modest resolution compared to PS5 & Series X - but at least it’s a step up from the disappointing performance on Xbox Series S.

DivineHand12524d ago

I don't understand your comment. Cyberpunk 2077 runs at 1080p 60 FPS on the series S in performance mode and 1440p 30 fps in quality mode.

The series S is more powerful than the majority of the handhelds on the market because it has access to more power while the handhelds have to be constrained to preserve battery life.

gold_drake24d ago

are we really at this point, where we defend older tech?

but i get it, its nintendo, they always get away with that shit.

OpenGL24d ago

The Series S also launched at $299 almost 5 years ago.

RaidenBlack23d ago

We got CP2077 running native on a Nintendo but still no GTA V, which could've easily run on Switch 1.

Rainbowcookie24d ago

On youtube GvG they are playing the demo on switch 2 and it looks good.

Christopher24d ago

Looks like PS4 base model to me. Not sure why 12 year-old hardware quality is a selling point, especially without Ray Tracing.

Rainbowcookie24d ago

Should say good , for what it is and them working a few weeks on it.

Profchaos24d ago

@christopher it's now been confirmed the switch 2 does feature ray tracing and dlss

https://www.theverge.com/ne...

Christopher24d ago

@Profchaos none of it is in the gameplay shown for CP2077 and highly likely extremely limited for games that do utilize it. Much like the PS4/XBO. Again, 12 year old tech.

VariantAEC22d ago

@Profchaos
My phone also has hardware accelerated raytracing. What games use it? World of Tanks and what else? Basically nothing. What Switch 2 games feature any kind of RT?

+ Show (2) more repliesLast reply 22d ago
Cacabunga24d ago

Smh at the level of ignorance..

Switch 2 is just a base PS4.

RaidenBlack23d ago

@christopher
Nintendo has been targeting a generation older perf since Wii.
Wii stayed at Gamecube perf level, WiiU reached slightly over X360/PS3, but commercially failed.
So, Nintendo Switched to handheld. That's a different architecture space but its a more modern architecture which let it perform much better than the X360/WiiU space and hence was able to stay relevant this long.
Hence Switch 2 continuing the handheld trend and will also be able to continue the perf trend of being able to perform slightly better than the base PS4 level space.
Yes, it should've arrived at least 2 years prior but that's Wii U gen ending early, Switch taking over early and staying relevant for much longer that caused its launch delay.

Jin_Sakai24d ago

It’s a handheld what do you expect. It’s good enough for what it is.

Profchaos24d ago (Edited 24d ago )

The echo chamber hates anything the switch 2 does apparently. Because they hate the price of some games.

Guys wouldn't have coped with the Neo Geo

ZycoFox24d ago (Edited 24d ago )

It's a portable, and it's Nintendo, not unexpected..

If you want frame rate and higher res/textures then just get a PS5 or better yet a good PC.

I wouldn't buy a Switch 2 for third party games unless they were light on the hardware.

VariantAEC22d ago

For the price Nintendo is making Switch 2 an easy skip. That isn't good.

RaidenBlack23d ago

A tiny comment without much context or reasoning, but the upvotes echo the community here.

Kornholic23d ago

The context and reasoning is very much baked into the comment.

Vits24d ago

To put things into perspective, the Steam Deck’s preset for Cyberpunk 2077 runs at a mix of medium and low settings, targets 40 FPS, and renders at 650p before upscaling. That means the Switch 2 version will likely be very close to what you get on the Deck in handheld mode, possibly a bit sharper.

When it comes to efficiency, the Steam Deck lasts between 1 hour 40 minutes and 2 hours 15 minutes while running Cyberpunk. Based on Nintendo’s own worst-case scenario, the Switch 2 should be in the same range at around 2 hours, but if it's more efficient, it could do better.

Docked mode is where things get more interesting. The Steam Deck doesn’t have an official docked mode, but with Power Tools, you can overclock it while plugged in, pushing the resolution to 900p native, bumping most settings to medium, and still holding 40 FPS. If the Switch 2 is aiming for 1080p in docked mode and achieving it natively, then it could have a slight edge in performance.

Honestly, that’s solid performance, and if the efficiency is there, it might surpass the Steam Deck when it comes to AAA games. However, it’s not going to be a game-changer. More powerful current Windows handhelds will likely surpass it in many scenarios, but they are also more expensive and less efficient.

Profchaos24d ago (Edited 24d ago )

Really well said to bad everyone even slightly positive about switch is getting hate similar to the pro did.

People just don't like that people enjoy things and probably want Nintendo to fold so we only have one console maker

Vits24d ago

I mean, don’t get me wrong, I still think it can be a pretty bad value. But unlike the Pro, the lack of value isn’t going to come from the hardware or a lack thereof. It’s the game prices that could end up being way too high, with Nintendo opening the floodgates.

But that’s something we will have to wait and see.

Profchaos24d ago

@vits I agree game prices are a real problem thankfully third parties appear to have stuck to a traditional price point games like street fighter 6 appear to be available for a far cheaper price than mk world.

I'll be getting the mk world bundle personally. I would prefer the physical cart but when it's half the cost in the bundle it's a no brainer.

I still stand by the fact the hardware needs a chance to prove itself and from what I saw in yesterday's presentation it looks like strong capable hardware NVIDIA have also validated overnight that dlss and ray tracing features are supported on the switch 2 with the df team not seeing many signs of games running dlss in the presentation it seems there might be more to the hardware than we have seen right now.

I don't think downplaying the whole system is fair because of the game prices realistically this will be reflected in retail sales and the market will speak for itself right now Nintendo shares have gone up since the reveal.

Michiel198923d ago

its more the mindset of: if a gaming machine isn't EXACTLY how i want my gaming machines, it's bad.For the audience that they're targeting, it's great except the game prices...thats just stupid, but I suspect they'll get away with it and others will follow suit with their game prices.

Profchaos24d ago

40 on a vrr display can result in gameplay that feels akin to 60.

Vrr is an amazing tech we still need to learn if Nintendo vrr bottoms out like PS5 does (xsx doesn't) but I would be expecting 40 with vrr to become a standard on switch 2

Profchaos24d ago

For clarity I'm playing god of war Ragnarok using the 40 fps mode with vrr on ps5 and it's fantastic it should be a standard

Show all comments (45)