Game director Mathijs de Jonge and narrative director Benjamin McCaw give more information.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
quite honestly, i havent been able to stop thinking about it ha.
i keep playing it
I have just watched an hour long State of Play YouTube video showing locations in Forbidden West from a number of camera locations showing day/night cycles. It seems to have disappeared and is no longer in my play history. Am I hallucinating?
This game is going to be something special. I like how they added the work bench to upgrade your weapons by hunting animals and machines
"A lot of the development has taken place on the PlayStation 4, and a lot of play-testing is also done on PS4, so we are ensuring that owners of that console will have a great experience and that the game will look fantastic,"
There you go! proof that the game was made with PS4 in mind.
I have a ps5. I have a series x. Both of these companies need to deliver experiences that are only possible on the new hardware. Sony has done a much better job with that to this point, but considering that some of it's biggest franchises (Horizon, God of War, GT7) are cross gen, I am definitely disappointed in the focus on ps4 in 2021. Gimped from the get go is not what I want for ps5.