Jason says, "Call me crazy: I don’t want a sequel. That’s not because there isn’t room for improvement, but because this game has little to call its own without needing major changes. With a handful of adjustments, it could be transplanted into the universe of The Last of Us as a spinoff, and that doesn’t bode well for its identity. You see, here’s what’s really crazy: the only bad things are namely the incessant talking of the main character and the fact that most of the game is copy-paste. So while the game itself isn’t “bad”, it’s an example of the contradictory statement, “perfectly mediocre”."
See video for breakdown of gameplay, content, and presentation.
Sammy writes: "Back when Days Gone Remastered was announced, many fans were squinting to see the differences between the excellent original PS4 version and its PS5 re-release.
But now with the game readily available – and our 8/10 review declaring it the “definitive version of a fan favourite” – we’re beginning to get some meaningful tech analysis.
And according to Digital Foundry, this is not just the bare-bones resolution upscale some had anticipated – “a lot of effort has gone into it”, according to the tech experts. "
Days Gone Remastered is now available, and if you’re looking to find out how it compares with the original PS4 version, read ahead.
Huge difference i must admit, but not sure i would notice without 2 screens next to each other.
Not getting this game still, i want a new game and im tired of remasters
I spoiled myself by modding this game on my PC. Genuinely one of the best looking games I've ever seen. Whilst this remaster looks nice it just doesn't compare to that sadly. It shows the effort that these remasters could put in if they wanted
I so hope this game or DLC for those of us who own the original sells well.
Ive said it before, its an underrated game for sure & was unfairly judged upon release.
Please try this game if you haven't already.
For those who say 'i won't purchase digital only' you can pickup a hard copy for 5 bucks here in Australia, then add the DLC and you have a superb game for $20 or so.
Give it a shot, tell me I'm wrong After completing the game.
Game on gamers.
New details on Days Gone Remastered accessibility features, including High Contrast Mode, UI narration, control remapping, and more.
I can agree with a lot of this, but isn't it your job "to nail things down"? It feels like a copout (It is a copout) every time a reviewer does this. Just leave it out, if you can't be bothered to put some actual content within your word count. I would also give the game and this review a 7.
HI Crazy!
I beat the game, and don't want a sequel either, but for entirely different reasons. I hated the game design, constantly having to collect the same items over and over again. Within the first 2 hours of the game, I was tired of collecting scrap, and yet it persisted throughout the entire playthrough. Its such a easily-identifiable (Sons of Anarchy + The Walking Dead) Ubisoft generic open-world game.
The first act of the game was straight trash, without the upgrades, both Deacon and his bike are a chore to play as.
The second act was a little bit better, the story started to be a tiny bit more interesting, and upgrades improved the gameplay, but it shouldn't have taken so long to actually become a slightly below average game.
The third act was actually pretty decent, I was finally getting interested in the story and characters, I wanted to know what happened next, I was also pleased with how long the campaign was. Having a fully upgraded Deacon and bike made the game actually fun to play because you could take on the most challenging hordes (the best part of the game)! Unfortunately the final mission and ending to the game was really awful and soured my feelings at the end. But the secret ending was kind of cool, so there's a slight redemption.
I'd rather see Sony Bend work on a new IP instead of remain with Days Gone. Remove the endless grind, remove the skill tree, remove constantly collecting garbage off the ground. Streamline the game design, and give the game an identity of its own.
You're not crazy.
He's crazy.