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380°

5 Grindy Games That Were Worth All Those Hours of Pain & Suffering

Dylan writes: "Grinding in games can sometimes be comforting, right? Here are 5 addictive games that are worth the grind, no matter the frustration."

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FTLmaster1475d ago

To be fair, it's a pretty grindy game!

GhostTurtle1475d ago

To be worth it tho means it needs to hold value....

1475d ago Replies(1)
pecorre1475d ago

In comparison with games like Monster Hunter, Darks Souls is not grindy. You can finish the games in the series without any grind. On the other hand, you will never finish MH World or Iceborne if you don't grind for better armors or weapons. The time limit on hunts and the damage sponge bosses will keep you from progressing.

toxic-inferno1475d ago

Agreed. I only recently played Dark Souls (played several other games in the series), and didn't spend any time grinding, yet managed to be so overlevelled that I had no trouble with any boss other than Kalameet.

I think the only way Dark Souls becomes grindy is if you don't level up effectively.

SDuck1475d ago (Edited 1475d ago )

I guess for me who never played them before, it would be a grind to get good (but that doesn't justify its place on this list)

NotoriousWhiz1474d ago (Edited 1474d ago )

Exactly. Dark souls isn't about grinding for character progression. It's about grinding to gain the skills needed to win. A grind that can take longer than character progression. But yes, definitely not grinding in the traditional sense.

Kurt Russell1474d ago

I am sure you're 100% right. But I personally had to grind DS to get around the fact I suck at them. On bloodborne the amount of times I killed those slug students and farm them for xp was embarrassing.

Kaii1475d ago

Don't agree with the DS pick
Destiny 1 had awful storytelling, but the amusement park was Interesting.

Fun/Chore shouldn't really mingle that much tbh

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60°

After Episode Heresy, It’s Time for Destiny 2 to Seal the Deal on One New Feature

As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.

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70°

What If... Destiny 2's Gambit Was a Hit?

In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.

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Christopher36d ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

2d ago
100°

Why Destiny 2's Endgame Has Now Suddenly Become Harder

Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.

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