TSA writes: There have been many attempts at gamifying the concept of city construction. Sim Cities zoning rules are the most famous – residential wants to be near Commercial, but not near Industrial, yet all three need each other in close enough proximity to function properly. It’s a holistic view of a complex situation that doesn’t really reflect reality. If I walk from my flat to town, I pass a bunch of shops, a lot of apartments, some businesses, a couple of breweries, and a handful of university and college buildings. This is all on one long road, which shows how cities, especially in the UK, flaunt the idea of zoning.