Scavengers is a showcase for Midwinter first, SpatialOS second
From GI.biz: "2019 was an eventful year for cloud computing company Improbable and its SpatialOS networking technology.
On the one hand, three of the highest-profile games using SpatialOS got the axe, as Bossa Studios' Worlds Adrift and Spilt Milk's Lazarus were abandoned in pre-release testing and the 1,000-player battle royale Mavericks: Proving Grounds was lost when developer Automaton Games shut down.
On the other, Improbable also established a first-party development system, founding new studios in Edmonton and London and then acquiring online game service provider The Multiplayer Guys and one of the highest-profile external studios still working on SpatialOS, Midwinter Entertainment."











