Here is a S.T.A.L.K.E.R. 2 dev diary dedicated to the 14th anniversary of the first game in the series — S.T.A.L.K.E.R.: Shadow of Chernobyl.
Issue # 406 of Edge Magazine has been released, and it features reviews for games including Indiana Jones and the Great Circle, S.T.A.L.K.E.R. 2: Heart of Chornobyl, and more.
'In related news, it was recently reported that the launch concurrent player count stats for MachineGames’ latest title, Indiana Jones and the Great Circle, were below its previous games. According to Steam charts, the action-adventure game reached an all-time concurrent player count of 8,148 players on the platform.'.
Stalcraft: X has released a wonderful message dedicated to the team at GSC Game World, who recently launched S.T.A.L.K.E.R. 2.
New documents reveal Microsoft plans to increase the developers' revenue share for Xbox games, too. We learned the exclusivity length for STALKER 2 as well.
Stalker 2 exclusivity period is not nearly as a big of a deal as increasing developer share of revenue hosted on the store from 70% to 88%. That is massive for the devs.
Just 3 months, then? Not even a year.
"No Plans for S.T.A.L.K.E.R. 2 on PS5"
https://n4g.com/news/241487...
Update: “We have no plans to change the revenue share for console games at this time,” says a Microsoft spokesperson in a statement to The Verge about these documents.
https://www.theverge.com/20...
I hope this doesn't disappoint. I'm still recovering from the kick in the nads that was Cyberpunk.
Those models look incredible. Highly anticipating this. Stalker shadow of chernobyl was the most immersive shooter I played since the Thief games.