390°

Marvel's Avengers: Xbox Series X|S vs PS5 - Image Quality, Performance Analysis + More

Digital Foundry : We've been saying for a while now that pixel counts are less relevant in the 'post resolution era' - and Marvel's Avengers on Xbox Series X when compared to PlayStation 5 certainly proves the point. Beyond checkerboard vs native resolution rendering, beyond pixel counts, there are many factors that influence the presentation of any given game. Alex has the full story.

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digitalfoundry.net
RazzerRedux1169d ago

Says this game is "exemplary in demonstrating how, in the post-resolution era, Resolution numbers are not the most important aspect for a video games visuals"

XSX Same Modes as PS5

XSX Quality Mode Targets Native Resolution: 4k/30
Had hard time finding pixel counts below native 4k on PS5, but had a harder time on XSX.
Notes one area where PS5 counted 2088p is native 2160p on XSX

XSX Performance Mode
No checkerboarding, as result less image quality deficits than PS5
More detailed than PS5 due to checkerboarding on PS5
Higher resolution post-processing
Higher propensity for effects based frame drops than PS5. Slight difference
At times lower resolution than PS5 but image quality still better due to lack of checkerboarding

PS5 Performance Mode
Checkerboard 4k. Can go down to 1800p or lower in intense parts
Resolution drops can be obvious
UI scaling like in PS4 Pro, Text less crisp
Depth of field and motion blur same as on PS4 Pro
Can have higher resolution at times, but image quality suffers due to checkerboarding

PS5 Quality Mode
Mostly the same as XSX quality mode except for slight resolution variance. Same effects

Series S Quality Mode DRS 1440p. Counted 1368p at times.
Does not use high resolution textures

Series S Performance Mode
No checkerboarding
1080p highest resolution
As low as 720p

Load times
PS5: approx 4 seconds
Series X|S: approx 6 seconds

Corrections are welcome

darthv721169d ago

Razzer... you did such a good summary of Alex's work that maybe you should sign off with his trademark "auf wiedersehen"

gold_drake1168d ago (Edited 1168d ago )

i didnt know that saying "goodbye" in german was a trademark sign off. odd world we live in lol well, actually, it means "see you again" if were being stingy asf.

alb18991169d ago

I think is better to watch the video because they worked hard doing it and I prefer my interpretation of things. But thanks anyway for your hard work.

CBaoth1169d ago

I prefer his summary. This is DF's 30th article or so on a game many have called shit. At this point who cares? I came here to read the fodder

CaptainHenry9161169d ago (Edited 1169d ago )

The load times is definitely kicking in the PS5 version. The Series S is comical

Zhipp1168d ago

Uh, 6seconds is pretty good I'd say.

DJStotty1168d ago

I know those 2 seconds right!!!!

CaptainHenry9161168d ago

I noticed yall didn't say anything about the Series S. Microsoft needs to cancel the S before it holds everything back

DJStotty1168d ago (Edited 1168d ago )

@CaptainHenry916

The Series S load time is 6 seconds 36 ms, so what we can take away from it, is the S has loading times more or less identical to the Series X.

The Series S is performing extremely well for the cost, and for those who want the next-gen games, without the high cost, it is a great option.

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MazeRunner1169d ago

great job. from now on gonna be looking out for this instead of DF.

DJStotty1168d ago (Edited 1168d ago )

So in a nutshell

Series X version outperforms PS5 version in resolution/textures

PS5 version smashes Series X with that 2 second load difference.

RazzerRedux1168d ago

Not a very good nutshell summary, frankly. You failed to mention PS5 and XSX perform the same in quality mode.

DJStotty1168d ago (Edited 1168d ago )

Just going off your summary razzer

"PS5 Quality Mode

Mostly the same as XSX quality mode except for slight resolution variance."

So not the same, but now your saying it is the same?

"You failed to mention PS5 and XSX perform the same in quality mode."

Which is it? Do they perform the same, or does the Series X outperform PS5 in regard to resolution/textures?

So my nutshell was correct?

RazzerRedux1168d ago (Edited 1168d ago )

Performance as in frame rate. Yes, obviously the XSX generates a slight few more pixels as I pointed out from the video. But the two run at the same frame rate. They also have the same quality settings.

DJStotty1168d ago

So, what i initially said, when i said XSX outperforms PS5 in resolution/textures was correct?

I could not include framerate comparisons, as you did not include them, so was unaware they both ran identically.

Overall good results from the X, keeping pace with the PS5.

RazzerRedux1168d ago

"PS5 Quality Mode
Mostly the same as XSX quality mode except for slight resolution variance. Same effects"

I should have been clearer here so yes, I understand why you did not reference it. My mistake.

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IRetrouk1169d ago

Is this game worth the punt? So many mixed views on it, really not sure.

onemanwolfp4kv21169d ago

gameplay and abilities are fun to mess with but you will find yourself in the same map/world through the different story lines which get old. is very grind oriented just to reach max level for a character then rinse and repeat. has the potential to be great but idk if the work will be put into it. i have the series x update for it and the gameplay is much smoother now.

IRetrouk1169d ago

Thanks, appreciate the write up, I might have to catch it on sale, wont feel so bad if I don't like it then lol👍

headshotfrosty1169d ago

Agreed. Very accurate explanation.

Tedakin1169d ago

The campaign single player stuff is fun. The MP not so much in my opinion. I think it's worth picking up on the cheap.

IRetrouk1169d ago

Thanks for the info, as long as the single player is good I should be ok👍don't play much online unless its a racer so suits me rightly lol

gamer78041169d ago

Single player is fun, agreed on the multiplayer. They need to put crossplay into this game to help save it while they work on content

jukins1169d ago

If youre a marvel fan go for it. The story mode is entertaining on its own. Combat is fun characters are familiar to one another but different based on their powers. Especially with the fast loading its fun, imo, to jump in do a mission or two and log off.

If there's ever meaningful challenging endgame content itll make this game so much better.

IRetrouk1169d ago

Appreciate the rundown, deffo swaying towards picking it up👌👍

1169d ago Replies(1)
headshotfrosty1169d ago

Good game with room for improvement. Looks amazing and plays solid. Add a few more features and co-op opportunities and it's a solid hit IMO.

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Lexreborn21169d ago

I didn’t like the way performance mode looked at all on PS5 so I finished on quality mode. Worked out better in the end for me as I didn’t really feel that 30 vs 60 made a difference for me in this game.

thesoftware7301169d ago

So to sum up..

The XSX version overall edged out the PS5 version.

RazzerRedux1169d ago (Edited 1169d ago )

Well, there are two modes so you have to look at them individually. Xbox is definitely better in performance mode since the dev deciding to use the checkerboard rendering they used in the PS4 Pro version in PS5 as well. Quality mode is identical.

It is interesting how he uses this to highlight the diminished importance of resolution in video games.

"Post-resolution era"

1169d ago
gamer78041169d ago

Still xsx is visually ever so slightly better in quality mode though in addition to being better in performance. We still need a couple of years until crossgen games are over which will last longer than normal due to covid, to see if the difference will become more pronounced or not overall

RazzerRedux1169d ago (Edited 1169d ago )

I noted it as "slightly" in the summary, but in actuality the difference isn't even worth mentioning. We are talking about 52 pixel difference in a single image with over 8 million pixels. About as insignificant as it it can get.

No one is going to look at the quality mode in either version and say one or the other is "better'. They are virtually the same.

GottaBjimmyb1169d ago

@razz Don't disagree with your sentiment, but it is not a 52 pixel difference, you have to multiply that by the other axis pixel count. so it is much more substantial. At least if you are going to compare it to the total pixel xount. otherwise you could say 52 out of 2160

RazzerRedux1169d ago

@GottaBjimmyb

Thanks. That is correct now that I think about it. That actually equates to around 276k pixels. But yeah....point remains this isn't a noticeable difference. It would require significantly more of a pixel deficit for this to be significant. Run those two games side by side and they will look identical.

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Sol4ris1169d ago

'''The XSX version overall edged out the PS5 version.'''

Indeed, as it should.
I personally find it somewhat odd when there is parity between the two or the PS5 has the advantage in the DF comparisons.
The Xbox Series X| is the more powerful console.

Kornholic1169d ago

The Xbox Series X is full of bottlenecks by design. That's why 3rd party games perform better on PS5 will perform better in the future.

DJStotty1168d ago

@Kornholic

"The Xbox Series X is full of bottlenecks by design."

So your saying games are outperforming PS5 with bottlenecks? wow it must be a beast, imagine games once the bottlenecks are worked around /s

Kornholic1168d ago

What games? The majority of cross gen games run better on PS5.

CaptainHenry9161169d ago

Shouldn't the Series X edged out the PS5 in every multiplatform games since it's more powerful? The problem for me is that it's just a marginal difference.

Sol4ris1169d ago (Edited 1169d ago )

Yes it should, but clearly that's not always the case as seen in several DF comparisons.
For some unexplainable reason, MS went from having an incredibly easy console to develop for in Xbox360 to the unnecessarily complicated Xbox One and subsequently poor Xbox Series S|X SDK, that, is clearly hampering the Series X (for know).
We should never underestimate MS's ability to shoot itself in the foot though 🙂

waverider1169d ago

This game could have been something really cool, but it isnt. Graphics wise really doenst impress even with the update.

jukins1169d ago

I think thats the one place where it shines is graphics.

DJStotty1168d ago (Edited 1168d ago )

Why is that? because it outperforms PS5, so now it is a poor game?

Interested in what you would have said if the PS5 version outperformed the X?

waverider1168d ago

Outperforms? Dude, the diferences are almost none. Maybe You are talking about the S version. That runs like last gen consoles...

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60°

It's Not Too Late For Suicide Squad To Learn From Marvel's Avengers

TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."

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thegamer.com
130°

I’m so ready for Suicide Squad to fill the Avengers void in my life

Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.

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theloadout.com
poppatron132d ago

I can’t work out if this guy is just being sarcastic

Leeroyw132d ago

This website pumps out one shill article after the other. Does not qualify as journalism.

ShwaaMan132d ago

Said the guy who just got a big check from WB.

YourMommySpoils132d ago

Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?

coolbeans132d ago

"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."

Traecy132d ago

I'll be checking it out on day one of release.

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180°

Why Have Many of the Online Multiplayer Games of the Past Five Years Failed?

Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.

ChasterMies234d ago

Or put another way, why don’t people want to invest in an on-line storefront?

sparky77234d ago

It's simply FOMO.

Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.

Number1TailzFan234d ago (Edited 234d ago )

COD is replaced every year or almost every year, it has no time to hold a player base. 3-4 years is a good timeline for a sequel IMO if the game has enough content to begin with, maybe add a couple of free content updates a bit later after release if needed, and job done until the next game.

Soldier of Fortune 2 was one of my first few online FPS games apart from RTCW and a couple of others, and that had a couple of free patches which added in new weapons, maps and a new game mode in just a year or so. I hope the series makes a comeback, I heard MS owns it now and it has been dormant for a while.

The only sequel that came fast (just 1 year later) that impressed me with extra content over the original was L4D2, makes me wonder what happened with Valve. If they can do that in one year then what have they been doing since..

-Foxtrot234d ago (Edited 234d ago )

Because it's not about putting out a fully completed game packed with content and something that actually works

It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.

I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.

The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.

Nitrowolf2234d ago

i agree. i used to love MP games for these titles, and be excited about the map packs and such. now it's we will release one mode and one map, and see how people take to the game. Flops? cool move on.

isarai234d ago

Even before the PS3 generation ended, I was already longing for a return to simplistic MP without all the XP, booster, perks, and ridiculous custom loadouts full of op exploitation. Like there's definitely a huge audience for that, but there's NO classic style simple MP modes anymore, I'm just asking for some

ZeekQuattro234d ago

Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.

excaliburps233d ago

Yep. I know what you mean. I can't play more than 1-2 live service games at a time (this includes shooters) since it's just so overwhelming.

shinoff2183234d ago (Edited 234d ago )

My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title

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