Sometimes an interesting setting and high quality of open-world map aren't matched by the rest of the game. Here are four open-worlds that didn't get the games they deserved
Got AC Unity for free when Notredame burned. Story never compelled me to finish it but man I played it two or three times because of the city and the fluid parkour
Once it was largely bug-free the environment was really easy to appreciate. And the old-AC-style parkour was at its peak here and in Syndicate.
AC Unity looks amazing. I kind of see it as the last AC game where Ubisoft had big ambitions. Too bad it was riddled with bugs, MTs and a generic story. I doubt we'll see a AC game looking as good and having as much details in animations and the open world as AC Unity did.
The density of environment and detail in tandem with the huge crowds (when they eventually worked) was very ambitious and I think you are right in saying they haven't been as ambitious since.
Best co-op AC missions
@yay111 haha, I had forgotten about them. Yeah, I enjoyed it but didn't get into the co-op thread enough to play it regularly
The Getaway and Sleeping Dogs Both had well designed worlds but you had so little fun in the mix
I felt Sleeping Dogs was too good for the list. While it wasn't amazing, it was definitely a decent stab at it considering it was passed around teams before release
Sleeping Dogs is actually good though...
Don't get me wrong. I love both games but they had certain flaws
Open world has killed gaming. Everything feels like a walking simulator...fun stuff.
Hahaha, then don't play them.
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