How many purchases were refunded? Financially, yes a success. Long lasting effects due to said bugs and misleading comments about performance etc are yet to be seen.
Not that I think a lot of players asked for refunds... nothing that would put a huge dent in that 15 million units number... but having a refund stamped onto a game could bleed into the “failure” title since it is not common practice in gaming.
Ya I was thinking more of games that didn't get the sales they should've. Not a bunch of AAA funded games that didn't live up to game quality expectations.
To me, all those games were flops because the developers put them out too early or had a bad economic model for them. Those are all things that should've been addressed with longer development or talking to gamers about their economic models.
To me, a game truly worth saving is an under funded game that needed to ship because that is all the developer could afford to do or a game that shipped and didn't get the sales it deserved from the gaming community. A perfect example was Titanfall 2. Really good game, lousy sales.
Maybe if you look at numbers, but in a long term it hurt them more then we can imagine. Shares dropped, investors dropped, their source code dropped, goodwill droped, and Sony droped them.
They will never see these preorder numbers again.
And also their morale dropped... Patching this game only to create more bugs, instead making new content.
The Order was a high budget game that only sold 1.5 mil. A lot of its sales came from discounts from over 50% off and lost money overall.
Cyberpunk on the other hand blew up in the sales chart, but had controversy surrounding it. They are not comparable at all, and The Order was indeed a financial flop.
There is no current tracker for the number of units sold to date that I know of.. Just a reported number that people can put as anything. Ie life time or the last known report. Per vgcharts, probably with what you are referring to is from 3 years ago and counting.
The game was not a huge budgeted game. It was a hugely advertised game. Big difference. Said company never made a huge AAA game so they would never get that big of a budget.
I like Godfall so far & I started Marvel Avengers which is ok so far but I'm going to wait for the upgrade along with the free copy of Cyberpunk 2077 that I received.
Cyberpunk is eventually going to be a very solid title. Fallout 76 already is a much better experience than what it released as, and worth playing, especially now that it can be had for cheap, or through different subscription services. I don't see Avengers making a come back, and Godfall was already feature complete once launched. It's just overly generic and uninspired.
Nah dude Avenger's is straight up dead. What a cash-grab of a game. Anyways, Cyberpunk could be saved I suppose. It'll never reach the promises they made though, which is super disappointing. I don't think CDPR were up to the task. Their legacy is tarnished.
Only game on this list worth saving is Cyberpunk, tbh.
Was Cyberpunk 2077 a flop though? I guess it's already sold over 15 million copies.
I like the concept of this article but I don’t care about any of those games
Godfall just needs matchmaking and animation cancels then it would be great.
Games are dying as soon as they release only shows they show have spend more time in development.