Remedy Entertainment has released the Control update 1.000.002 patch, which should be live now for both PS5 and Xbox Series X.
Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.
Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes
Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
I've been playing Control on PS5 and really enjoying it so far....I can see why it won so many goty awards.
I’ve been experiencing bad drift issues with this game. Hoping this update will “remedy” this “control” issue.
I'm having a hard time getting into this one. I'm about 6 hours in (PS5 version) and it honestly feels kind of like a chore. The office setting is getting tiring. It's *good* and I like the lore sprinkled throughout but it's not grabbing me in the way that Max Payne or Alan Wake did
I highly recommend this game to pretty much any action fan. Best implementation of raytracing I've seen.
I’m playing through this at the moment. It’s a bit mixed for me. The ray tracing, particle effects and destructible environments are fantastically good. The lore is also great.
But I find the level traversal is a real chore. Spent far too much time wandering about trying to get to a point on the map and feeling lost and frustrated. I’ve got stuck a lot more than on other games as well.
Great high points but the games doesn’t flow nicely.