Dave writes: "I didn’t play Layers of Fear as intended. I lost count of the number of times that I would be bent over, rifling through a pair of drawers or rummaging through a cupboard when - DUNG! - the audio would clatter through my headphones, and I’d turn around to see what I missed. I’m sure it would have had an unsettling effect, had I seen it, but I was too busy searching for rat drawings, ‘whispering’ items, and any number of letters and journals that would fill out the story and perhaps net me some Gamerscore. As it turned out, it would even lead to a better ending, but I didn’t know that at the time."
With Layers of Fear, Bloober Team reworks their previous horror releases into a single package that’s worth revisiting and getting spooked over again.
This is the definitive version of the game and it brings all the previous Layers of Fear content together in a cohesive whole.
GB: "Even in a year as excellent for gaming as 2023 has been, there have been more than a few disappointing releases."
Greyhill Incident had potential but got slammed. I’ll still try it, but on sale or GamePass. Someday.
More important is how it SHOULD be played. And that's in VR. It's a game changer for Layers of Fear.
It's releasing on PSVR shortly!
there's a way not to play a walking simulator? :P