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100°

EA to Acquire Glu Mobile, Creating a New Leader in the Largest and Fastest Growing Gaming Segment

Electronic Arts, a global leader in interactive entertainment, and Glu Mobile Inc., a leading global developer and publisher of mobile games including Design Home, Covet Fashion, and MLB Tap Sports Baseball, have entered into a definitive agreement under which Electronic Arts will acquire Glu Mobile.

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Community1593d ago
Knightofelemia1593d ago

More fresh meat for EA to ruin

Jin_Sakai1593d ago

Perfect match for EA. Mobile games are microtransaction money pits.

gamer78041593d ago

Well it is phone games so atleast the potential for ruin is not large...

AngelicIceDiamond1593d ago

Out of all the buy outs of other companies
between AAA publishers lately of course EA low balls and cheap out and buys a mobile company instead.

In fact EA needs to sell their AAA assets and live their dream in being mobile micro transaction hungry company.

At this point stop pretending to be a AAA company and become the greedy microtransaction company that they always wanted to be.

If they do that we won't have to worry about them anymore. They can make all the money in the world and everyone is happy.

60°

Pearl Abyss Issues Statement On CCP Games Sales Rumors

Amid rumors it was looking to sell Eve Online developer CCP Games, Pearl Abyss has given a statement to Insider Gaming.

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150°

NetEase Announces AAA Action-Adventure Game Blood Message

Get ready for Blood Message, a game that combines stunning visuals and compelling storytelling from NetEase Games and 24 Entertainment.

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Community11h ago
Changed: embed code
danno_omen1d 9h ago
Obscure_Observer16h ago

Truly amazing!

Draws inspiration clearly draws gameplay inspiration from Assassins Creed and action cinematics from Uncharted!

Powered by UE5!

Definitely on my radar!

raWfodog9h ago

Eastern devs are putting in that work this gen. The quality of their games have been top-notch across the board. Looking forward to seeing more of this game in action.

Other devs need to take notes and step their game up, figuratively and literally.

Lightning7719h ago

Looks very good why wasn't this at SGF?

Obscure_Observer16h ago

Probably because this trailer wasn´t ready yet.

I doubt the developers would miss the opportunity to reveal their games to millions of gamers on four major events like Summer Game Fest, Future Games Show, State of Play or Xbox Showcase on purpose.

Scissorman1h ago

not everything needs to be at SGF. and judging by the reaction and the amount of views the trailer has already garnered, it didn't really need to be there.

Napoca8611h ago(Edited 11h ago)

This feels like 90% stolen from Uncharted and the guy is also falling or almost falling to often down. Nah this is to much show, something is strange here.

Sonyslave310h ago

It does look like it could be staged or the combat might be like hellblade, but i have hope the devs made naraka battle royal game.

Lightning776h ago

Ryse had staged area like combat. So did Hell Blade. Linear story based games do this. It's very cinematic like gameplay. The game did remind me of Ryse, how Ryse would of looked if they had a sequel of sorts.

pwnmaster30008h ago

This reminds me a bit of uncharted, ghost, Gow and AC.

Count me in.

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120°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion18h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

Nightcrawler8917h ago

Hope they use his vision in the game

Inverno17h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman1h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof16h ago

I wouldn't hold my breath on "bold".

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