In an interview with Wassup Conversations, Mikael Säker writer of such games like Battlefield 3,4,1 and The Darkness, talks about a cancelled steampunk open-world game in an alternative history of the 1950s of London. The game was in production at Avalanche Studios, the developer behind Just Cause games but it was cancelled due to economical crisis of the studio at the time. More about the game in the link.
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
"Project Sabbath" was a cancelled Batman game by WB Games Montreal where Damien Wayne was set to take on the mantle of the Bat.
Its time Damian ...and his mother too & how his son came to be will be a big part in a background story of a Batman movie, series or game.
I'd have rather seen Terry than Damian especially to see what they could have done with Terry in the Arkhamverse
I’m not a big superhero fan but I do enjoy the Batman and SpiderMan games. Too bad this one got cancelled. WB has been mostly shite live service.
"That was not fun. I think they had to let the half of the studio go, over a night because of the economic collapse. The publisher cancelled all their games except one, and it was a big publisher. But had been working on this awesome open-world game set in an alternative reality version of 1950s. It was insane! We had a huge this huge version of London that looked spectacular. We didn't have skyscrapers, but we had, like inverted heights, so the city grew downwards, to the ground. You could fly ziplines, airships, planes and jump down to these really, really deep holes in the middle of the city. So it was visually, and world-building wise spectacular and It had some really great gameplay ideas." Unfortunately, the game was cancelled because it needed another two years of development during those hard times of Avalanche.
Why do we miss out on such gems?
"steampunk open-world game in an alternative history of the 1950s of London."
That sounds awesome, and of course it's cancelled. *Sigh*
Looks interesting. Microsoft or Sony could help (€€€) with this game's development.
BTW, wouldn't mind a Mad Max sequel from Avalanche.
It sucks when games get canceled especially if they’re bringing something unique to the market.
damn that sucks