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220°

The Callisto Protocol Takes Advantage of PS5 Features Improving Visuals and Environments

Glen Schofield tells us what to expect on The Callisto Protocol with the PS5 console's features improving visuals and environments, and how 3D audio makes the scare factor take it up a notch.

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sirusgaming.com
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Community1618d ago
masterfox1618d ago

Really really want to see some gameplay of this new game, very intrigue by it.

Rambokind1618d ago

We'll have to wait a while. It's slated for a 2022 release.

Kavorklestein1618d ago

Same. I love Dead space. Anything from that producer or team and I'm interested/sold most likely.

1618d ago
-Foxtrot1618d ago

This sounds really good, hope they pull it off

Although they need to backstep that "it's set in the PUBG Universe" comment...I'm hoping he was kidding.

CrimsonWing691618d ago

I heard it’ll barely have any real connection. Just in passing you might hear things here and there.

sourOG1618d ago

Can’t wait. Top 5 hyped already just based on dead space team alone.

1618d ago
DJStotty1618d ago

New game created by the dead space team

Sold, don't even need to see it lol

This game should be great, was a travesty what EA did to visceral

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40°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
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Community25m ago
Goodguy0119h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

120°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community9h ago
gigoran87h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com
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Community15h ago