"Cyberpunk 2077 may not have any aerial vehicles, but thanks to mods, you don’t need them to get V airborne. A modder has created the Freefly mod, which allows players to take off into the air at the touch of a button. I had a go of it and it works pretty well. Seeing Night City from a brand new angle is great – just beware some weird bugs if you try and use it with other mods."
Cyberpunk 2077 Nintendo Switch 2 gameplay footage running in 4K has been released online, showing off the handheld device’s impressive power. The video, which runs for nearly 20 minutes, claims to show the game running in Quality/Max Graphics mode, presumably trading off higher framerates for increased fidelity.
Damn! CDPR really is proud of their work! They don't want to hide it anymore, like what they did on the PS4/XBO version.
Switch 2 is very well optimised it runs significantly better with a clearer and more high fidelity image.
Huge improvement.
The fact this is is on a proper cart WITH THE DLC as well and looks to he a competent port made this a day 1 buy
Ok. If Cyberpunk 2077 can run and look like this, Nintendo has no excuses to make games that look like PS3 games. I hope bullshit like "it's Nintendo", "Hardware limitations", are over. Nintendo needs to deliver games that look better than PS4 games.
CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.
Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…
I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr
From what I've seen, you don't even need a mod to get V airborne...
I wonder why the game didnt have helicopters or flying cars if the city manages to look totally fine from an elevated position. I assumed there was gonna be holes in the geometry between buildings and roofs that you cant usually see but nope. They could have easily had drivable flying cars instead of the AI flying cars but i guess designing the vehicles was probably just too much work lmao
I swear its like they spent 80% of their time making the city, 5% writing the story, 5% re-writing the story and the other 10% throwing together the AI and gameplay and mechanics and literally everything else.