Interview With flOw Composer Austin Wintory

One of the most innovative casual games of 2006, flOw, is breathtaking both as a game and as a work of art. The concept, the environment, the gameplay, and of course the music all come together to create an atmosphere that feels immeasurably deep to the senses. Jayisgames.comrecently had the chance to speak with Austin Wintory, the musical mastermind behind flOw, and got to take a behind-the-scenes peek at the creative process underlying the sounds in the game. Austin is a prolific composer who has worked on a number of great projects, including flOw and the upcoming PS3 version of the game.

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