440°

Destiny 2 Runs at Dynamic 4K On PS5/XSX, and Dynamic 1080p On Series S at 60 FPS

Destiny 2 has been upgraded to a next-generation version with an update on PS5, Xbox Series S, and X. The game now runs at 60 FPS with fast load times.

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twistedvoxel.com
Rimeskeem1624d ago

Does that mean it will be 1080+ or?

deadfrag1624d ago

It means it tops at 1080p and can go below that!

pedrof931623d ago

It seems to me that XSX holds better framerate than Ps5.

Babadook71623d ago (Edited 1623d ago )

Mostly locked 60. I counted 9 frame drops on ps5 vs 20 on XSX.

1623d ago
GottaBjimmyb1623d ago (Edited 1623d ago )

So, IDK how they are capturing, but even factoring in Youtube compression, this video looks poorly representative on PS5. (and I assume XSX) Very bad colors and Contrast added onto the noise from compression and it just looks bad.

TheColbertinator1623d ago

lol yeah what is that? I mean really now.

S2Killinit1623d ago

Its basically a current gen console masquerading as a next gen console.

InUrFoxHole1623d ago

Its basically a cheaper option... Remember when gamers liked options?

Welshy1623d ago

@InUrFoxHole

Which generation launched in the past offering 2 sku's with 1 being almost an entire generation behind the other?

You could even argue that the One X from last gen is superior when you consider it actually ran games at 4k and Series S can't even run the One X enhancements of games.

That's not the kind if "options" I want as a gamer.

zypher1623d ago

@InUrFoxHole

We tend to like smarter options ... PS5 Digital, for instance, which retains all of PS5's power while being $100 cheaper.

S2Killinit1623d ago (Edited 1623d ago )

I love options, but good ones that make things better, not worst. I also dont like to be misled.

Orchard1623d ago

@S2Killinit did your last gen console have Zen 2 cores and a RDNA2 GPU? My PS4 has weak Jaguar cores :(

cell9891623d ago

Literally with PS4/xbone margins

+ Show (3) more repliesLast reply 1623d ago
gamer78041623d ago (Edited 1623d ago )

That’s totally fine, there are a lot of gamers who have high end 1080p 3d tvs that might only need a series s. Why spend the extra 100-200$ish

Or
Perhaps it’s a second or third console, if someone has 4 kids it’s expensive to spend an extra 400-800 on consoles for them.

DaveZero1623d ago

Someone with some sense, I enjoy my series S and it does have enhanced games still, just not as enhanced as Series X.

I got mind for abit of an upgrade but obviously i didnt have the 4ktv n all that, all this was known to people before the console released.

I think some people want to try witch hunt the series S and make daft arguement out of nothing. For me the console is a much more better improvement on last gen apart from the no 4k thing and there are alot of people who do not do 4k yet.

Locutus_of_borg1623d ago

Problem is the series s doesn’t fit the narrative of all the armchair engineers , who all seem to think they know better but can only rinse and repeat the same ol lines...

Tacoboto1623d ago

My Series S is a second console tying me over until Halo Infinite.

As it is today, sure details aren't as crisp as One X (forget comparing anything to my PS5), but I am loving Halo MCC and Gears 5 MP in 120hz even if it is just 1080p. It has its place and yes, it's still a speedy machine. You feel the Zen 2 CPU advantage immediately.

IanTH1623d ago (Edited 1623d ago )

@DaveZero

I don't think there's anything wrong with the XSS in theory, but its execution to this point leaves something to be desired. MS was painting this as a 1440p60 machine, and it has shown that it is mostly unable to do that. Cross-gen games like AC:Val & Destiny 2 here try for 1080p at the top end and, in the case of AC:V, can dip into 720p. This is true even of MS's in-house Forza Horizon 4. In the titles it hits 1440p in, they tend to be 30fps. The trend that's forming seems to point to the XSS as a dynamic 1080p60 system instead - which can be fine, but I think we'd all really expect this machine to be dynamic 1440p60 with the lows hitting 1080p rather than 720p. 720p really has no place in a next gen system of any price point.

My unease is that if this is what is happening early on and with cross gen titles, is this going to impact multiplatform games going forward that have to support this lower-end SKU? And for those who buy it, will they have to worry that games targeting next gen will have an even harder time keeping up acceptable resolutions and framerates given the uncertainty we're seeing in cross gen games?

I think the S is a very good idea in theory, and I'm all for options. But the reality seems to not be matching up to the marketing performance & it leaves some question marks about how things will go as time goes on.

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kayoss1623d ago

We have to remember these games are not built for the next gen console, so the developer do their best to try to upgrade it for next Gen. Im pretty sure that if Destiny 2 was rebuilt for PS5 or XSX, it can do a lot better than this.

jhpadilla1622d ago

1080p at 60fps (multiplayer at 120fps if supported by TV or Monitor) for $299. That's a steal!

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1624d ago Replies(3)
autobotdan1623d ago

4k is so 2020. Its time to move on to 8k consoles

S2Killinit1623d ago

Lets get past dynamic 1080 first, then we will discuss 8k.

MadLad1623d ago (Edited 1623d ago )

Hope you're being sarcastic, because videogame hardware is still in its infancy at 4k. Consoles barely running it at meager settings, and only $1200+ PCs running it properly.

I think we're still in the area where people should be aiming for 1440p/60fps in most recent releases.

1623d ago
RazzerRedux1623d ago

@predex84

"You mean even a $3000 PC cant run games at native 4k60? The 3090 drops to 15fps in native 4k in cp2077."

RTX 3090 has an average frame rate in the 40s running 4k at Ultra settings and DLSS Performance Mode. That card can easily handle 4K/60 at lower settings. Heck, my 2080 Super can run at 4K/60 if I lower quality settings down far enough and crank up DLSS. So no, you don't have to have a $3000 PC to achieve this.

https://www.tomshardware.co...

IanTH1623d ago (Edited 1623d ago )

@RazzerRedux

DLSS is great, but predex84 mentioned "native 4k". DLSS is not native, as upsampling from a lower resolution is the sauce that gives that performance bump. I believe that the highest quality resolution that DLSS uses for 4k is 1440p native/internal, with its lowest "ultra performance" setting for 4k upscaling from 720p.

To be clear, I think DLSS is a great option & some of the results are truly impressive. But it isn't native 4k. Native 4k is truly a beast of a spec to run with modern engines & rendering techniques - doubly so when one of those techniques is ray tracing.

RazzerRedux1622d ago

@instantstupor

Yeah, you are right. I didn't catch the "native" reference. I'm not sure why people even talk about "native 4K" anymore at all, frankly. The sacrifices made for such an minute increase in clarity just isn't worth it so why are we still talking about hitting a largely irrelevant target?

+ Show (1) more replyLast reply 1622d ago
Sirk7x1623d ago

Time to move onto deep learning as an industry standard, and improve upon it, so we don't need to render in native resolutions at all.

Father__Merrin1623d ago

The 60fps is nice but 8nstall size is ridiculous

Welshy1623d ago

Is it? The game is smaller now than before. I stopped playing around the end of the Forsaken expansion and it was over the 100gb mark.

The PS5 version is sub 70gb I'm sure.

Taero1623d ago

I thought so too and then realized I'd ended up with both versions installed :/

Show all comments (69)
60°

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Christopher43d ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

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