10°
9.1

Action Trip : World of Warcraft: Wrath of the Lich King Review

Uros "2Lions" Jojic writes "Viruses are not your friends. This, incidentally, has nothing to do with the fact I'm writing this on December first, also known as Aids Awareness Day. Viruses are not only not friendly (you wish you could write this well, don't you?), they are downright bad. Sure, they are bad in their digital form, but it's the flesh-nesting ones that can really sting.

I'm gonna hit him right between the eyes.

Another cheerful Orc expression.

Viruses are also proof that modern medicine is a joke. There is no cure or prevention for a virus; it's up to you and your body to tackle it. If you abuse your body, you'll be less able to handle it. Therefore I accuse Blizzard of giving me a virus - a flesh-nesting one. Metaphorically-speaking, it all begun back in 2004, but what's even worse is that I'm not really speaking metaphorically. Due to the recent release of their latest World of Warcraft expansion pack, Wrath of the Lich King, I have lost countless hours on leveling. This, in turn, means I have been most likely abusing my body. This is something that a completely random virus has taken advantage of, nesting itself in the warm and squishy insides of my intestine."

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actiontrip.com
60°

Top 10 Epic Raid Bosses in MMORPGs

Raid bosses are easily in my opinion the most important aspect of MMORPGs. Games that fall into a different genre may be more dynamic, but only here will tens and sometimes hundreds of players need to come together and work together to defeat an epic boss in a raid. Just simple getting together as many players as possible is not enough to determine your success. Players usually need to use trial and error with a number of different strategies before they can actually take down the boss. All this is done in order to test the weaknesses, come up with an effective approach and correctly coordinate players in the raid.

Over time, the concept of an “epic boss” has become rather blurred. Colossal monsters, the destruction of which requires a long preparation time, and then became just another episode from grandma’s fairy tales. Some raid bosses have already gained the “cult” status, and veterans of MMORPGs could tell you a dozen stories about those legendary fights. Fextralife's author tried to select the most powerful bosses who once upon a time, caused a burning sensation and will certainly awaken stirrings of nostalgic feelings from experienced raiders!

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fextralife.com
TiredandRetired2067d ago

Haha, yea that's why I had to quit FFXI in the mid 2000s. The game had so many ridiculously long raids and fights. Not to mention the long ass NM camps w tons of gold selling bot users waiting to snatch the kill. So frustrating bc they were always there. Some were close to 24 hour camps if I remember. Some shorter. I loved the game & community, but had to walk away. Too demanding. Pandemonium is after my time.

60°

How Warcraft 3 changed the gaming landscape

In light of the rumoured development of a Warcraft 3 remaster, it seems the original game deserves some time in the spotlight. When it comes to games that defined a genre, most would look to Super Mario Bros, Legend of Zelda, or Elder Scrolls 3: Morrowind . However, despite being relegated to the shadow of World of Warcraft, Warcraft 3 and it’s expansion changed the modern gaming landscape as we know it.

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csgmagazine.com
30°

The Death of WoW

World of Warcraft , or WoW to most people, has been the epitome of a MMORPG. They had once perfected the formula of an intriguing lore, interactive gameplay and a generally fun MMORPG, to the extent that new entrants of MMORPGs can only hope to follow WoW and hopefully differentiate itself along the way. Games I’ve played after WoW (admittedly not much) such as RO2, Allods Online, etc, all fall into the same trap that makes it noticeably similar to WoW.

Codewow3723d ago

I can assure you the Pay to Play model isn't affect this game as much as some believe. The worst thing about WoW to any veteran WoW player is that it's become too EASY. As well as extremely repetitive.

Joelwow3722d ago

You are right, Blizzard keep reducing the difficulty of raids