FPS (First Person Shooters) have become a staple of a gamer's healthy diet. But where did it all begin?
The minimal effort of any genre is being FPV. And shooter is even less. As example COD, Skyrim, Destiny etc. They are pure casual and flat. Of course there are exception like Doom and Bioshock. But in general not as decent.
It became the default and began to foster safety and laziness. The FPS genre probably peaked before the late 00s and has been mostly repetitive since.
For me, early Halo represented the last stand of the arena shooter. With the online becoming more competitively focused, I doubt that's going to continue. It would be great to see iD and Epic bring Quake and UT to consoles, even if it's in a FTP capacity and in beta. I miss arena shooters, The first DooM had a brilliant death match multiplayer. Why it wasn't carried into Eternal I have no idea!
Games like DooM and arena shooters are the key to making FPS great again. Although I'm not going to lie, I'm biased as hell for Halo!
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