Dirt 5 is unique in that it's the ONLY arcade racing title available for next-gen consoles at launch - think of it as a combination of MotorStorm, DriveClub, Dirt and OnRush - it's good stuff! However, there are a number of issues that need addressing, especially on Xbox. All three modes are tested in this head-to-head, covered off on three consoles. Let's get going!
Right before the full reveal of Warframe 1999 at TennoCon, we chatted with Ben Starr about the responsibility of stepping into such a huge franchise.
Vans World 2 launches on Roblox with skate challenges and the chance to cop the Mixxa sneakers before they’re available in the real world.
Push Square writes: "A dedicated PSVR2 app has been published to PC platform Steam ahead of expanded compatibility for the VR headset going live on 7th August 2024. The application will be available the day before, and it guides you through the setup of the device for use on PC as well as acting as the place to update the headset and its Sense controllers when patches become available."
PS5 version performance better overall. In 120fps the PS5 looks better and reaches average higher fps. With an upcoming firmware update VRR will also be available on PS5 making this practically a flawless experience.
Xbox Series X version comes in close second. Series S shouldn't have come with a visual mode. resolution can drop to 600p.
Took notes:
PS5 SDR is a little dark. Dev looking into it.
Image quality Mode
Focusing overall world detail
Dynamic resolution
Series S - tops out 1440p but scales down to 1080p most of the time
PS5 slightly better texture filtering
PS5 average resolution is higher
Both PS5 and XSX deliver 60fps. Slight advantage to PS5
Series S lower frame rate
Resolution mode
Highest pixel count- Dynamic
Series S 1080p range.
"Series S 1440p target is somewhat optimistic"
"MS marketing needs to be clearer"
Series S - details cut back
All three consoles mostly consistent 60fps
Frame Rate Mode
120hz mode
XSX and PS5 "seems to be 900p to 1440p"
Series S - as low as 600p range
PS5 detail level is significantly higher than XSX
Probably a bug on XSX
Runs better on XSX on some tracks due to lower detail
VRR makes a difference and eliminates tearing for XSX
And another one. Looks like the PS5, while weaker is actually the better designed console with less bottlenecks. And don't forget the Dual Sense. Oh boy, can't even imagine the meltdown if Cyberpunk turns out to be superior on PS5, lol.
It seems like having a vrr tv for series x seems to solve the screen tearing, i'm glad i picked up the LGCX. anyone looking into new 4k tvs i would recommend going for that.