CG writes: Today we’re taking a look at Bloober Team’s Observer System Redux which released on PC and next gen systems (Xbox Series & PS5). The game presents some intense sci-fi adventuring fused with cyberpunk themes. At its heart there’s a walking sim-cum-adventure game here, where you play as Dan Lazarski (played and voiced by the late Rutger Hauer), a neural detective or Observer set within a technologically advanced future metropolis in 2084. The question one has to ask from the off is, did you already play the original Observer which released in 2017? If you did, then your enjoyment might be somewhat different to those coming in fresh. With this in mind, is Observer System Redux with its new quests and graphics overhaul worth diving-into again?
The Xbox One is full of SPOOKS, and that's all you should know about. Here is a list of the best horror games on the system.
A lot of my favourites are on this list so I whole heartedly approve.
Everything except The Observer. It started out really interesting but quickly unraveled into a train wreck. Including frustratingly dull dives into mind sequences, They neutered the monster with boring on rail stealth sequences and a laughably obvious and cringeworthy ending. Mix in bugs and some wonky controls to boot.
I had really strong impressions with it to start but ended up absolutely hating it.
Soma would be more existential horror than anything but I'll be damned if it didn't have one of the best stories in game that I've experienced. Blew my mind.
We love to scare ourselves silly within the horror genre of video games. Thankfully, there are many to find on PlayStation Plus Premium, such as the intense Resident Evil VII: Biohazard and cult favorite Little Nightmares.
"Way back in 2017, hot off the heels of Layers of Fear, developers Bloober Team continued the psychological horror trend with Observer. It would seem they have found their niche because Layers of Fear 2, Blair Witch, and The Medium followed. Observer: System Redux is the base game but with additional story content and improved graphics." Brian @ Thumb Culture