NBA 2K21 PS5 and Xbox Series X file sizes revealed and they're big! The PS5 version requires a minimum of 150GB.
why the heck would the PS5 version be twice as big? And damn, that's almost 1/4 of the useable HD right there.
This came up with COD too. I think it's b/c of the copying process. https://www.pushsquare.com/...
I'm really missing the time where no hdd was required for gaming.. Over 100 gig for a game is plain ridiculous
But Cerny said this won't be the case with PS5 because of super fast ssd? I'm pretty sure he addressed exactly this on his architecture lecture. This will be very annoying if PS5 will have the same issue. Storage space seems to already be pretty scarce.
Why don't you just write 'Because' instead of b/c ?? Who does that?
Being You still need the data on the hdd, which is on the disc only, and the patches or updates you download. Problem I'm seeing is, the transfer speed won't force studios to optimize..
@Potato Old shorthand habit. Also, b/c I fucking want to.
No there should be no additional downloads for patches. And should not be listed as the size of the game in the store.
its a min requirement so it may not be the final size but the needed amount to uncompress still thats insane
It wont be the final size but man does it make a good headline.
Same question here. Thankfully this is not on the radar but that’s a lot of HD space that could go to another game.
Well I guess that it needs double space for installs just like ps4. That 600gb is too small for next gen, just like it was for ps4.
Yeh 364 / 664 / 800 is not going to cut it.... But , with a game that's not taking advantage of the SSD capabilities.... Not the idea of streaming, but loading assets into ram like the old methods, you'd think that PS5 games not using the actual benefit Sony's invisioned should be able to be installed on the External drive... Sony needs to have a whitelist of (3rd party) games that dont need compulsory ssd installation. Hopefully in a update.
@Neonridr "why the heck would the PS5 version be twice as big? And damn, that's almost 1/4 of the useable HD right there." It´s Velocity. More specifically it´s *Hardware Accelerated Decompression* component: "Hardware Accelerated Decompression: Game packages and assets are compressed to minimize download times and the amount of storage required for each individual game. With hardware accelerated support for both the industry standard LZ decompressor as well as a brand new, proprietary algorithm specifically designed for texture data named BCPack, Xbox Series X provides the best of both worlds for developers to achieve massive savings with no loss in quality or performance. As texture data comprises a significant portion of the total overall size of a game, having a purpose built algorithm optimized for texture data in addition to the general purpose LZ decompressor, both can be used in parallel to reduce the overall size of a game package. Assuming a 2:1 compression ratio, Xbox Series X delivers an effective 4.8 GB/s in I/O performance to the title, approximately 100x the I/O performance in current generation consoles. To deliver similar levels of decompression performance in software would require more than 4 Zen 2 CPU cores."
https://www.google.com/amp/... Just drop this here The games are likely to be similar sizes give or take a couple of gig. Link is for series X file size story on gamespot
Obscure.. And that there is still minuscule to the PS5 capabilities... The choice and approach off a developer is different to actual technologies you imply makes Xbox better.. Hows this for numbers. Throughput. Xbox 2.4 Raw data.. 4.8 Compressed. PS5 well double both numbers.. but yet.... WAIT, theres more... Sony just Licensed Ooodle... So with Kraken implemented with oodle.. Guess wha? over 3 X...... YES OVER THREE TIMES the conceived data throughput as you SX compressed file.. And then theres a Hypothetical number..... 22GB a sec.... So pick and choose, but doing that you loose. Velocity is in this case, Critical Velocity. lol I hate when the idea that the relationship between a tech statement is the fact of reason posted by the uniformed... Its nothing to do with the velocity engine, its how its used..... OR NOT. A PS5 is not a Win PC . Edit: Just because. https://cbloomrants.blogspo...
My Response based on Facts have been downvoted due too the immature, fingers in the ear, that you just deport want to believe....Obscure, brought it up , and I responded..... So.. You'll understand what "Pubes" are someday..... Its just have to laugh.... Its like fake media illusion of an illusion.... ... It just is.. because.... Becuase..... it just is ok... (Crosses arms like a child).. Just bloody gold!
It's not bigger, it's because Xbox and PS handle downloads/installs differently. Xbox is like Steam, where it downloads/installs individual files directly in to place. There's only ever one version of each file on your storage drive. PS doesn't do that. It downloads a big batch file to the storage, then uncompresses and copies all the individual files into place. It deletes the original batch file after installation. You basically have two versions of the game on your storage while it's installing. To be honest I thought they were going to change that this gen.
Cerny Talks about updates no longer do that.. But as for New installs, hmmm, not too sure....
And they bloody well better. COD if anything taught us moving forward this ridiculous patch method is unacceptable. We don't even have the ability to upgrade the storage yet in PS5s. I assumed this was a given with Sony moving to SSDs. Don't understand what the point of removing redundant data, language packs, and portions of the game once completed (i.e. SP campaign) if we're still hamstrung by this archaic updating method? This isn't going to prevent me from buying a PS5 once I find one but this is very disappointing news.
Because this article is comparing the PS5 pre-install disc version to the XSX post-install digital version. This other article says the Xbox pre-install size is 121GB: https://n4g.com/news/238452...
So the article is intentionally misleading... interesting
Microsoft has machine learning for AI compression and decompression built in. That's why you're seeing games running faster (SSD) than the PS5. It requires less space as well.
wow the amount of misinformation in your post and still getting up-voted :D
I guess this is the advantage of smart delivery.
On drive, the end result will be 72GB, but Sony does this: downloads all files to the drive, then "copies" the files over to a specific location while validating the downloaded content, and then deletes the download file items. So, it requires 150 just to download and install, but only 72 in the end. I. Do. Not. Know. Why. Sony. Does. This. With. A. SSD. Sector prioritization made sense on a HDD, but not an SSD.
I think this will be addressed in the future. It's just not feasible to have to download all of that extra data just to turn around and delete certain files. People with data capes are doomed. I believe Xbox uses Machine Learning and AI baked into the SOC and DX12 to compress and decompress files in a very efficient way. Hence the quicker load times on the XSX. IGN and Gamespot have done side by side comparisons to the loading speed on both consoles. As of right now, XSX is faster then the PS5. Both are blistering fast.
Probably means Series S version is 72 GB. Series X probably has 150 GB version as well.
Hate when games require more space to install than it’s actual file size. The amount of time I’ve played hard drive Tetris to make room for game files and they don’t fit. This issue shouldn’t be being brought into next gen. I don’t know the ins and outs but there must be a solution surely?!
The easy solution seems to be don't buy COD or NBA but I agree with your point
Or just buy it on XSX.😉
for the future casino and pachinko updates of course
Indeed. 150GB is just unforgivable... It shows how lazy the studio is.
that 600GB drive space, eh?
Yeah, it's that much because Astrobot comes installed already. You can uninstall that anytime. People like to conveniently forget that a game already comes on the drive. You can also uninstall anything else that's just sitting taking up space. Those first world problems tho. Just to difficult to deal with, I know.
I don't think Astrobot takes up 200GB worth of space, my man.
@Crimson Let him believe that man hahah
No I don't think it takes up 200 gigs, I'm just saying, any space that is on the drive that you're not using, delete it. Not everything has to be a dramatic event. @Bruh, Sorry, if it's hard to believe common sense, man hahah. I don't really care if you believe it or not to be completely honest.
The UI is what takes space up. The UI also uses ram that could be used for gaming.
So the UI takes up 200 gigs? Ok.
It is a problem. A massive one that only fanboys like you will ignore. These initial releases are massive and they're only going to get bigger like last gen. Believe all the marketing spin you want, maybe its your first console launch, I dunno but believing Sony or ms b.s is why they get away with this crap.
I found a simple work around for this very issue, I won't be installing NBA 2K21, problem solved.
that one got me, lol.
Lol, love this!
Thanks for the hack lol
Same. It's a basketball game for crying out loud. There's no reason it needs to be that much
@CrimsonWing69 Sorry to be pedantic, but it's 664BG available and XsX is only 138GB more at 802, so it might manage 1 or 2 additional AAA games
I don’t mean to be pedantic either, but it’s 664GB not 664BG available and what I meant to say was, “that 664GB drive space, eh?”
All Alannual games have same bad gaming traits: 1. Hardly develop gameplay. 2. Tweaks things and destroy others. 3. Very large patches. 4. Bad servers. 5. Minimum visual effects. 6. The innovator and the importer of DLC, Denuevo. MT, Online code etc. 7. Collector edition without games. 8. Childish gamers base. 9. Very demanding and poorly optimized on any platform. 10. Very mediocre. This is the story of 2k, EA, Ubisoft, and Western Square Enix stuidios (Avengers and Just Cause).
Go full digital they said, it will be better they said, you pay less for your console they said. Well Karen, now I have to spend an additional $300 for a hard drive. Are you happy now Karen, well are you?
Lol I love the people who still don't understand that since the start of the PS4 gen disc-based games have been fully installed to the hard drive and take up the same amount of space as digital games. Which, of course, there's no surprise that there's a large overlap between people who think that and people who are buying NBA 2K.
Lol. Exactly man.
It would take up just as much space if you were to get it on disc, I don't know how you aren't understanding that.
How can a game like this require that much storage...
It’s because the PS5 version is superior so it takes more space.
Its the same game, same assets. Installed they're probably the same, it'll likely be the way they unpack and recompile the data. PC windows is 80gb. Less superior, or using the same MS install routine? Probably just 50% less superiornessable.
Its just for the install. Thats why it says mimimum requirements instead of set requirement. Meaning you need at least 150Gb to download the game so it can install. Sony just does their file management differently than MS. I would hope a company like MS can do this better than Sony considering they make Windows.
It requires you to have that space it doesn’t use that much space . PS4 does the same thing , requires you to have extra space than actual download
Pleeeassee do not buy this game. The fact that they haven't made any way for existing PS4 customers to upgrade into the PS5 version aside from literally rebuying the game for $70 loll or you buy the Kobe Edition for $100, this game is a scam, don't even bother
LOL @ the people saying these SSDs will be big enough because game sizes will get smaller. That's a big negatory soy boys. Imagine buying a Series S now!
I'd never buy a sports game anyway, hope you all have fun though
funny there's another article saying this NBA 2K21 File Size Is 121 GB on Xbox Series X and Slightly Smaller On Xbox Series S
Damm, the already small space on PS5 SSD is going to get busted pretty fast.
Dam i hope not hopefully its much smaller
I was happy when I learned that Marvel Avengers game sold next to nothing so there's hope that this game will sell even less so publisher gets the lesson that quality should be the main drive in a video game and not playing a virtual casino.
Unfortunately us gamers keep demanding more and more from games visually etc... games aren't 1MB or less anymore deal with it.