There will be no game engine shift for Infinity Ward's Call of Duty Warzone when it integrates into Treyarch's Black Ops Cold War.
The Haunting returns and it’s more terrifying than ever! Introducing a horrific cast of Operators alongside the new "Drive Thru" Multiplayer map and six new map variants, the anything-goes Purgatory Limited Time mode, free Rift Runs in Zombies, plus new weapons, Aftermarket Parts, a frighteningly epic Battle Pass, and more.
Call of Duty Warzone Area 99 map blow out! Perks incoming with Black Ops 6 for Warzone revealed alongside quality if life improvements.
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I would hope so because the new engine is the best thing that has happened to CoD in quite some time.
No shit. They aren't going to switch back to the older, inferior COD engine. It's pathetic that Treyarch is going into next gen and still using their old engine.
Wasn’t this not even Treyarchs game? I believe it was Sledge Hammers and Activsion handed it to David Vonderhaar a year ago to make it passable. Don’t hold me to that but I could have sworn I read something to that affect.
So that may be why the engine is old. Either that or like someone else said this is just going to be this new generations Ghosts. Which if that’s the case it’s a hard pass.
Although I admit I wanted to get it since it’s the usual yearly purchase. However there are far too many negatives going on with it at this point from folks who’ve shared their beta experiences.
This is the single best piece of Warzone news possible. I mean, what were they doing to do... visually downgrade all of verdansk, scrap all of the doors on buildings?
While I like the newer engine in MW, and the animations are great; I hate how the game plays. The TTK is awful. The game is campy as all hell, and there's no time to react to getting shot. It is by far the lowest skill BR on the market, even blackout took more skill. Cold War animations look like garbage, but it is significantly more fun to play.