Frank writes: "9 Monkeys of Shaolin isn’t a bad game. With a snappy combat system and a rewarding skill tree, cracking the skulls of evil pirates and wicked samurai is good fun for a short while. The problem is the game throws everything at you all at once, making the latter half of Wei Cheng’s journey a bit of a slog. By the time I’d wrapped up the first few chapters, I’d already seen virtually all of the enemies and environments it had to offer. Of course, multiple difficulty settings and the option to run through the main story with a friend adds some replay value. But I honestly find it hard to imagine all but the most die-hard fans of the beat-’em-up genre will take the time to revisit the game after the credits roll."