Wccftech recently had the chance to interview Quantic Dream founder and CEO David Cage on a great number of topics, peeking into the company's future.
I want a remake of omikron:nomad soul. It's was a great concept but technology wasn't there. Think David could do something special with it now
Is is it bad that his games never inrerested me at all? ...i consider his exclusives as wasted moneyt for Sony .....i understand there must be a diversity in games-genres of a console but his games are just bland
No, it’s not bad that his games don’t interest you. It’s neither good nor bad. However, I loved Heavy Rain back when it came out in 2010 and Detroit: Become Human is in my top 10 favorite games ever made. So the games aren’t being made to check off some genre or diversity criteria. They’re made because they sell and the people behind the games believe they’re good, as do I. I never could get into Beyond: Two Souls due to it having some boring gameplay and a slow story that I was very interested in.
No, by no means. It’s not for everyone, and that’s okay. I loved HR, BTS and DBH. And thankfully a few friends that enjoyed HR when I talked about it with them enjoyed their following games, while other friends who did at least try HR didn’t like it, were willing to give it a chance. All because I explained how it emotionally affected me. Their games won’t resonate with everyone, and that’s fine. But there’s no denying their fanbase is growing, especially after Detroit: Become Human. It’s remarkable to see the growth and see how incredibly well that game has done! The studio continues to improve in areas on each game, be it the functionality of control within moving a character or in how you get to interact with the world around them, the options of choices available (which is amazing in Detroit) the performances and cast keep getting better and even more exceptionally brilliant. And the visual fidelity on display from this team never decreases. Constantly raising the bar with the rest of them and the best of them. I can’t wait to see what they do next, be it open world or whatever. They’ve got my support.
On the flip side their games are what previously drove me to buy PlayStation platforms more than any other exclusive as they offered something different than your standard action adventure. It was a massive loss when Sony and QD parted ways. I am excited that more of my friends will be able to experience their games now.
@sonic it’s understandable there’s no shooting and you have to think and soak in the theme of the stories but saying they are a waste of money it’s going too far it’s like me saying Halo and all FPS are a waste of money/time because I don’t like them
@gamer When did they part ways? Pretty sure their games are still PlayStation exclusives.
Agreed, certainly a game before it’s time. Probably more of a ‘game’ than anything that they’ve done since.
Quantic Dream are great in the graphics department... they really should try to do a different type of game, like an RPG or third person action game.
Love them or hate them David cage games are completely unique heavy rain and beyond were amazing
Agreed. Heavy Rain, still one of the best gaming experiences I’ve ever had. My son teenage son still refuses to play it, because I told him how it wrecked me, failing as a father in that game. Simply put “I WASN’T WILLING TO DO ANYTHING TO SAVE MY SON”😭 But his friends get entertained by the story lol. And Beyond specifically was less interactive, I felt compared to HR gameplay wise, which hurt it. However, the story was absolutely fantastic and again, I was an emotional wreck on Jodie’s journey.
Interesting you say that because I feel like most people hated beyond. Never tried it myself, but I haven’t heard good things
“Many developers prefer consoles to PC because on consoles you only have to deal with one hardware, whereas on PC there are so many configurations, graphic cards, drivers, controllers etc. that makes the development much more complex. When a manufacturer offers two consoles with different specs, there is a strong chance that most developers will focus on the lower-end version to avoid doing two different versions. I must confess that I am really not a big fan of this situation. I think it is confusing for developers, but also for players, and although I can understand the commercial reasons behind this choice (a difference of €200 on the street price) I think the situation is questionable. Regarding Quantic Dream, as we develop our own technology and engines, we are determined to optimize our titles for each platform. Being now a PC developer, we are implementing scalable features based on the platform, which is very helpful to highlight what the hardware has best to offer.” I appreciate this answer.
I love Beyond: Two Souls and I wish we would see a sequel or more from that universe.
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