170°

ZeniMax's 'Orion,' and how it will boost Microsoft's Xbox cloud streaming

Microsoft shook the industry this week when it revealed its $7.5 billion acquisition of ZeniMax Media, which gives it the rights to legendary IP like The Elder Scrolls, DOOM, Fallout, and all of the talented studios known for making these epic, lasting experiences. One of the biggest criticisms of Xbox since practically forever has been the quality of its internal portfolio, which leaned incredibly heavily on Halo as its primary exclusive offering. With ZeniMax under its belt, that narrative is well and truly shattered — but there's another vastly important aspect to this acquisition that is being overlooked

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windowscentral.com
Sonyslave31304d ago

I'm pretty sure ms already have tech similar or if not better then this. I hope Ms start licensing out Id Tech game engine to third party developers.

SierraGuy1303d ago (Edited 1303d ago )

Nope...orion is superior in every way.

Xcloud streams at 60fps but only 720p.

Orion allows 4K 60fps with less bandwidth.

Also if game steaming grows to a $15 billion industry like they're predicting...this is the main reason MS acquired Zenimax.

phoenixwing1303d ago

That might explain why they bought zenimax more than just to buy some studios which they could have done anywhere.

ArmrdChaos1303d ago

....and why they were willing to pay what they did.

NeoGamer2321303d ago

@ArmrdChaos
$7.5 bln for 8 studios is 937.5 million per studio.

That price isn't bad for good development studios. Mojang was way more expensive.

CBaoth1303d ago

@ Neogamer - you think almost paying a billion for each developer is a good price? That has to be some of the dumbest shit I've read here in a long time. Insomniac's $230 million deal is a good price to pay for a GOOD developer. Paying a billion for MachineGames and Wolfenstein: Youngblood is laughable.

Of course this wasn't done due to the devs. Owning the IP rights to ES and FO is great, but having a great 1st party engine and less reliance on Unreal is a huge factor. Seems like Orion could've played a big part in the acquisition too and where MS sees the biggest growth this gen. Thanks for the info Sierra Guy!

+ Show (1) more replyLast reply 1303d ago
potatoseal1303d ago

"games that will now be exclusive to Xbox platforms"

Yeah when was that confirmed? Or are you just making up your own bullshit?

sushimama1303d ago

"When Microsoft purchased ZeniMax this week, we were all blinded by the dazzling array of amazing games that will now be exclusive to Xbox platforms. There's another massive aspect of this package that is being a tad overlooked."

NOWHERE in the article was that said or written. This is made up LIES from the person that submitted the story. It reflects badly on WindowsCentral gaming website to have some blatantly lie like this.

Every single announced Bethesda game will not be exclusive to Xbox platforms. In the distant future, no one knows any different yet.

Extermin8or3_1303d ago

Ahhhh it makes alot more sense now this is the real reason why they purchased Zenimax media. Its also why they will let Bethesda still publish their own games in their own name....etc.

NeoGamer2321303d ago

You don't pay $7.5 bln for a few patents on game streaming.

phoenixwing1302d ago (Edited 1302d ago )

It's not just patents it's working code

Muzikguy1303d ago

"we were all blinded by the dazzling array of amazing games that will now be exclusive to Xbox platforms" 😂😂😂 no.

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack20h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast20h ago(Edited 20h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine20h ago

Short answer, nope. Long answer, f*ck nope.

robtion2h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher20h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers3h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing6919h ago

Probably not, but maybe… just maybe…

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30°

Human Fall Flat 2 Delayed, Devolver Details Major 2023 Sales Decline

As part of its latest financial report, Devolver Digital has announced that upcoming physics platformer Human Fall Flat 2 has been delayed beyond 2025.

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techraptor.net
260°

Microsoft has ‘let Blizzard be Blizzard’ following its acquisition, studio says

Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.

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videogameschronicle.com
Kaii1d 17h ago

Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.

kythlyn11h ago

Microsoft needs to be guiding Blizzard to be what it USED to be, not allowing it to continue to be the greedy bastardization of itself that it has become.

XiNatsuDragnel1d 15h ago (Edited 1d 15h ago )

Okay i will be interested if they become old Blizzard but might as well be dead.

Rynxie1d ago

They will never be old blizzard. Most of all the OG's left from developers to those on the top (even some decision making folks left).

Vits1d 15h ago

Shame most of the people that made Blizzard what they were, have already left a while ago.

ApocalypseShadow1d 15h ago

I was about to say this. How can they be blizzard when they're no longer blizzard from yesteryear?

Hofstaderman1d 5h ago

Just like Rare and Bioware...

blacktiger1d 5h ago

Rare was the thing I lost heart

victorMaje1d 2h ago

Exactly. Blizzard hasn’t been Blizzard for a long time.
Oh how the mighty have fallen.

Knightofelemia1d 11h ago

Blizzard is not the same Blizzard like it use to be.

PassNextquestion1d 5h ago

Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...

Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.

thesoftware73022h ago

Wow, PassNextquestion,

You fully understand what that saying means, unlike some people on here who just have to say negative garbage talk.

When someone says, "Just let *blank* be *blank*, "they are just letting them operate how they operate.

It's pretty much how Sony "let Bungie be Bungie."

This comment section is full of outright haters, but you have to "let N4G be N4G"

GamerRN20h ago

This site leans so heavily in one direction...

BISHOP-BRASIL11h ago

I don't think people commenting are necessarily blaming MS for anything here, this is just collective longing for what Blizzard/Vivendi was before Activision's meddling.

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