1UP writes: "Square Enix sure does love tugging at the heartstrings of Kingdom Hearts fans. Instead of giving us what we really want (a true sequel to Kingdom Hearts II), we're instead getting a remake of a 2004 Game Boy Advance title. Normally, we'd complain (more), but since Kingdom Hearts Re: Chain of Memories isn't looking like a typical half-hearted remake, we're actually excited about reshuffling this card-based action role-player. Wanna know why? Glad you asked: Here are five reasons why Re: COM is better than the original".
Kingdom Hearts is a monolithic franchise that needs little introduction. But the beloved franchise almost never was, being developed as a gamble that two ideas could merge into something great.
Kingdom Hearts had these potentials with really deep atmospheres, then KH2 happened with the overwhelming weird informations and different people with tbe same enitity thing. It became overcomplicated series and never explaining anything in one release. Overall it is weirdly structured. Moreover, it is advetised to have Final Fantasy and Disney with original characters. Now it is all about versions of Sora/his friends and on other hand the versions of Xenoheart/his XIII thing.
Alex S. from Link-Cable writes: "what happens when a remake… just isn’t enough? What happens when a remake… needs a remake. That’s what we are exploring in this week’s Top 10 countdown!"
Following the release of 1.5 + 2.5 on PS4 recently the developer has attempted to minimalise the hectic timeline with a rather amusing result.