40°

Heroes of the Storm's Gazlowe receives full rework to his talents and abilities

When Blizzard Entertainment first released Heroes of the Storm back in the spring of 2014, Gazlowe was a playable character. In the six years since his kit has been tweaked and reworked a few times (most recently in 2017). Despite having a personality and swagger entirely his own, his kit, while unique, never felt particularly impactful as the amount of setup required for him to be useful oftentimes wasn't worth the outcome.

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invenglobal.com
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Community1483d ago
60°

Don't Nod Developing 2 Unannounced Projects for Release Before End of 2027

Don't Nod has confirmed Banishers and Jusant did not meet expectations, as the company has two unannounced projects in the works.

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Community2h ago
Relientk771d ago

Hopefully Vampyr 2 is one of those games. I wish they would make a Remember Me 2, but I know that's a pipe dream

smashman9846m ago

People really gotta start paying attention to these guys Vampyr and Banishers is so good.

60°

Palworld Mobile leaked early by PUBG mobile dev blunder

Palworld Mobile has been rumored for a long time, and now we know that Krafton has struck a licensing deal for the monster-taming adventure.

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pockettactics.com
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Community6h ago
90°

Unity shows what's possible in Unity 6 with the Time Ghost Demo

Unity has shared a new tech demo that showcases what's possible in the latest version of the Unity 6 Engine, called Time Ghost.

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dsogaming.com
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Community6h ago
Jin_Sakai2d ago

You never see anything close to these tech demos in actual game releases. More fluff than anything.

Yi-Long2d ago

I think Unity exposed themselves last year, and IMO any developer should just stay away from them completely.

isarai1d 23h ago

Exactly my thoughts, they killed so much interest in their engine since doing that. Godot looks like it's rising to take it's place as the indie darling game engine.

Palitera5h ago(Edited 5h ago)

In its current pace, Godot would need decades to reach Unity's current state. Almost no studios use it. For hobbyists, it's a valid option, though.
Gotta be real about it: Unity was and will continue as the market leader for small studios. There's no competition in this sense.

Palitera5h ago

The thing is: there's nothing even remotely as good as Unity for small studios game development, even if you consider the company's disgraced trust.

So, sure, it's your opinion, but most professionals have not and will not leave Unity.

And Godot is a hobby project in comparison, not even an option.

victorMaje4h ago(Edited 4h ago)

The thing is: this is the kind of comment Unity was getting when it was up and coming.
I remember when I started learning Unity it was looked at with disregard, this is where Godot is now, remember this, in a few years, Godot will get there.

Sonyslave32d ago

You might see this type of graphics on ps 15.