One of the scariest games to come along in some time, F.E.A.R. (short for First Encounter Assault Recon) hit the PC back in late 2005 to critical acclaim, and then again late last year on the Xbox 360. This March, Sierra Entertainment, Monolith Productions and Day 1 Studios will unleash the frightening shooter on PlayStation 3 owners everywhere.
F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.
Between battling Replica soldiers and keeping in touch with his family, Point Man took some time to off of F.E.A.R. operations to talk about his life behind the scenes. Although Point Man could not provide any real personal information and didn’t seem to have much of a personality, he did give us some tidbits about his likes, dislikes and opinions about his missions. We had to get the best typist in the industry to keep up as the interview went really, really fast.
The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring.
Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.
Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.
I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.
Also any online achievements in general, especially in games with terrible multiplayer.
do we NEED a article like this every 6 week ??
do we really need that ?
"the most easy/lame achievement/trophies "
Seriously
My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.
Which makes me wonder how good/bad of job they're doing (particularly after reading this preview). If the PS3 version of Oblivion looks superior, there's no reason for this version of FEAR to falter.
By the sound of the preview they are getting the lesser game once again.
And it`s the same developer which made the 360 version. Day 1/Monolith.
http://ps3.ign.com/articles...
http://xbox360.ign.com/obje...
Let`s hope the the final version get`s better, but i wouldn`t hold my breath, unfortunately.
For Oblivion, let`s wait for some reviews first. In my opinion the fps should be the main priority there, and not getting it to run in 1080p. The extended view should be nice though.
this kinda title will be a straight port id say, however its actually a good game and online is good.......if PS3 network can cope with it coz it can be LAGGY at times with a full room
Looks like crap. But since I have it on the PC, I'm not concerned about either console version.
it does look like crap....no use porting it to ps3 it is very old