Visually, the game doesn't look as bad as it plays. Sure, it doesn't hold a candle to the other versions, but for the DS, it holds its own. It kind of reminds me of the original WWII FPS on consoles, such as the first Medal of Honor on the PlayStation back in 1999. Sure, the enemy soldiers look boxy, but they are distinct enough from your allies to prevent any friendly fire. Or worse, your welcoming someone with open arms, only to get a face full of lead. The game also has decent sound.
Ultimately, this version of Call of Duty: World at War shows why first-person shooters don't work on the DS -- at least, not when they insist on using the touch-screen. Somewhere, James Bond is laughing.
Call of Duty: Black Ops 6 Zombies Terminus Island map is recreated for World at War and it looks scarier than the original version!
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.