Richard Bailey Jr. of The Koalition writes: Last week, Remedy Entertainment made headlines when they announced that Control Ultimate Edition, a complete package featuring their 2019 supernatural third-person action-adventure game and two expansions, would be coming to both current and next-gen consoles later this year. Along with this news came the revelation that owners of the original version of the game would have to pay $39.99 to upgrade to the Ultimate Edition if they wanted to play it on PlayStation 5 or Xbox Series X this Fall. This obviously angered many fans as several other upcoming titles like Assassin’s Creed Valhalla and Cyberpunk 2077 are set to get free next-gen upgrades for those who purchase these games on PS4 or Xbox One on their respective release dates.
Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.
Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes
Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
A discounted price on the content for people who purchased the original game and an actual comparison video to explain the next-gen benefits of the ultimate edition definitely could have justified a purchase for some but definitely not everyone.
This game was already a commercial flop because of the terrible writing, bland office building location and tedious backtracking. Now they're alienating the few fans they actually had with this awful "upgrade" strategy.
Instead of trying that trash TV series within Quantum break (which had abysmal writing also) they shouldve just made Alan Wake 2 years ago. 90% of Control's story was delivered by sitting at a table in a confrence room and listening to endless dialogue. Remedy has clearly lost it.
You don't say/S
who.cares? Who actually bought this game in the first place that this would affect? There's been more articles about this ultimate edition controversy than there ever was about the actual game.
The game was meh anyways,just play it on current gen & PC for much cheaper than the original price.