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Unreal Engine 5's Lumen Illumination Aiming for 60 FPS for Next-Gen Consoles on Release

Epic Games has confirmed that their next-gen Unreal Engine 5 lighting, Lumen, will be aiming for 60 FPS on next-gen consoles release.

Sonyslave31808d ago

Epic games confirm Hellblade2 is realtime lol Jesus 2021 can't come fast enough.

medman1808d ago

2021? I can't look past July 23rd 2020 at this point.....the proof will be in the pudding. Many questions will be answered.

LOGICWINS1808d ago

I'm confident about Microsoft's first party, but I'd like more clarity on games with the "Series X" optimized badge.

For example, Far Cry 6 is "Series X optimized". Great, but exactly what optimizations am I getting? 60fps? Ray-tracing? This needs to be answered on the 23rd.

1808d ago
IRetrouk1808d ago (Edited 1808d ago )

Yeah real time in engine, not real time in gameplay, just like the first uncharted 4 video that was released, that too was in engine realtime, wasnt how the final game looked though was it? Funny how back then xbox fans knew the difference but now, not so much, how come?

https://www.videogamer.com/...

SierraGuy1807d ago

It's hilarious really 😂

"In engine" is a hoax to convince people it's gameplay...without it being true gameplay.

Fantangoooo1808d ago

They are sleeping on XSX ... they won’t know what hit em

23rd baby

+ Show (1) more replyLast reply 1807d ago
LOGICWINS1808d ago

Yes! THATS what I wanna hear!

1808d ago
Kavorklestein1808d ago

Exciting yes for sure.
Too bad this is just talking about Lumen, which is just the lighting.
Now if it said Nanite was targeting 60 fps, then I'd truly jump for joy.
Nanite is the one more responsible for all the Oohs and Aahs.
Now I suppose if a game had lesser visuals but still had at least Lumen for the lighting it would still be pretty beautiful.
Imagine Lumen on a horror game!

IRetrouk1808d ago (Edited 1808d ago )

Nanite is able to run at 60fps, the devs talked about it in the video before lumen was talked about, an epic dev on twitter also confirmed this, and that's before optimizations.

https://mobile.twitter.com/...

Jin_Sakai1808d ago

This is great news. 60fps all the way.

1808d ago
FlyingFoxy1808d ago

Should mean even higher for those with good PCs then, good news

timotim1808d ago

Celebrate this gamers! We want devs to know how much we value 60fps in our games...especially next-gen games. This needs to be the new standard going forward. Good job Unreal!!!

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60°

MetaHuman Creator Tech Demo | State of Unreal 2025

Wave goodbye to Early Access because MetaHuman Creator 5.6 is now fully integrated into Unreal Engine and ready to go. The new MetaHuman update brings unmatched fidelity, a large scan database, and advanced authoring workflows for faces, bodies, and clothing. Use tools like the expression editor to assist with facial expressions and the groom tool to reconfigure the fine details of your character's hair. What's more, MetaHuman Animator now generates real-time animation from almost any camera or audio source. Now, MetaHuman characters and animation work seamlessly in any Engine, including Unity, Godot, Maya, Houdini, and Blender.

70°

Unreal Engine 5.6 Feature Highlights

Unreal Engine 5.6 is here! Build super-high-fidelity, large-scale open worlds that run smoothly at 60 FPS on current-generation hardware and discover true engine-first animation, rigging, and MetaHuman authoring workflows. Access essential tools faster, stay organized, and take advantage of powerful procedural and cinematic updates—everything you need to reach production sooner.

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Unreal Engine Lumen vs. Ray Tracing Explained: Software and Hardware

Unreal Engine 5 is the most popular game engine of 2025. Of course, it has its flaws, particularly concerning Nanite and Lumen, but the Epic logo is prominent among the most popular titles. Recent hits to feature UE5 include Clair Obscure, Oblivion Remastered, Runescape, Delta Force, Fragpunk, Split Fiction, InZOI, etc.

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