Epic Games has confirmed that their next-gen Unreal Engine 5 lighting, Lumen, will be aiming for 60 FPS on next-gen consoles release.
Wave goodbye to Early Access because MetaHuman Creator 5.6 is now fully integrated into Unreal Engine and ready to go. The new MetaHuman update brings unmatched fidelity, a large scan database, and advanced authoring workflows for faces, bodies, and clothing. Use tools like the expression editor to assist with facial expressions and the groom tool to reconfigure the fine details of your character's hair. What's more, MetaHuman Animator now generates real-time animation from almost any camera or audio source. Now, MetaHuman characters and animation work seamlessly in any Engine, including Unity, Godot, Maya, Houdini, and Blender.
Unreal Engine 5.6 is here! Build super-high-fidelity, large-scale open worlds that run smoothly at 60 FPS on current-generation hardware and discover true engine-first animation, rigging, and MetaHuman authoring workflows. Access essential tools faster, stay organized, and take advantage of powerful procedural and cinematic updates—everything you need to reach production sooner.
Unreal Engine 5 is the most popular game engine of 2025. Of course, it has its flaws, particularly concerning Nanite and Lumen, but the Epic logo is prominent among the most popular titles. Recent hits to feature UE5 include Clair Obscure, Oblivion Remastered, Runescape, Delta Force, Fragpunk, Split Fiction, InZOI, etc.
Epic games confirm Hellblade2 is realtime lol Jesus 2021 can't come fast enough.
Yes! THATS what I wanna hear!
This is great news. 60fps all the way.
Should mean even higher for those with good PCs then, good news
Celebrate this gamers! We want devs to know how much we value 60fps in our games...especially next-gen games. This needs to be the new standard going forward. Good job Unreal!!!