With many people split on calling The Last of Us Part 2 a masterpiece or a travesty, let's try and figure out what exactly is done right.
Has HBO’s The Last of Us show changed fans’ thoughts on Naughty Dog’s sequel, The Last of Us Part II? Maybe.
"Everyone in the world of The Last of Us sequel is miserable in one way or another. I mean, it’s the end of the world, we understand that, but there came a time when the game felt like it was written by Garth Ennis – and that’s not always a good sign."
It is not close to feeling like Garth Ennis's comic book style. Garth is a good writer and his writing isn't all tension either, and the same with Druckman's Last of Us II. In romantic comedies, there are comedic tension and rejection with bouts of misery. In dramas, there are bouts of comedic relief among tension, which are also in the game and this awareness is a good sign.
In the end, everyone dies and everyone is miserable at some point in time, even more so in an apocalypse. However, life is mixed with happy moments while entropy is moving in the background, such as a nice time with family and laugh shared amongst friends and so on, which are in the game.
The development of the The Last of Us Part II PC port has been complete since November 2023, according to a reliable insider
... and the water's wet
But I'd prefer the Uncharted trilogy port over this one, tbh
Just porting Uncharted 4 and 4.5 to PC was not the best idea.
The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.
I think it's about time for government agencies to step into mobile gaming and look around, this is shit.
The tears of haters.
The trick is don't try and make a game you think everyone is going to love.
A masterpiece happens when developers create what they want in their vision and not for fans as fan service.