It's been revealed that Cyberpunk 2077 will feature ray tracing and support NVIDIA DLSS 2.0 when it launches on the 19th of November.
Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
@ s2killinit
Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.
Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games
The tour is coming to the states as new dates have been revealed.
I would hope so. No point in having all this tech if companies are not going to fully use it.
Optimized for PC
I hope I can run it decently well with ray tracing on my RTX 2070 Super. I'll probably upgrade later this year though.
I'm interestedt to see if rt will be implimented on next gen console versions.