Gamepressure: "The Last of Us 2 launched to quite a tumultuous reception. I spoke to Westworld script editor, Halley Gross, who co-created the game's story, and we talked about the game, the characters, and some other, very serious matters."
Director Kazuyuki Yamai talks about development, inspirations, and how the messaging and themes of Raidou Remastered are still relevant today.
Warhammer 40,000: Rogue Trader producer discusses the rise in popularity of CRPGs, but did Baldur's Gate 3 cause this?
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
I haven't played it yet, but based on the first one, everyone is essentially trying to survive. There is no good or bad, just eat or be eaten. In a world where society and law has completely collapsed, you can either kill or be killed. It's an unfortunate truth about human nature. Even the best of us would be forced to make some morally questionable decisions if we were put in such a world.
In a world of kill or be killed, an explanation shouldn't be needed.
Because they didn’t want to create a story people would “enjoy.”