Banjo-Tooie might be the perfect example of why bigger and longer might not always mean that the game will turn out to be better.
Haha these games were charming. I'm glad rare has their head above water again with sea of theives.
Normal like everything else xbox touches.. Killer instinct is forgotten, I don't know why cause I think x1 really had cool games at launch
Love the Banjo series. Great article.
Banjo-Tooie was as big and expansive as it was due to internal competition at Rare. The Banjo-Tooie and Donkey Kong 64 teams wanted to see who could make the bigger, more content rich game.
Donkey Kong 64 was definitely a top tier N64 game. I think I played Banjo Tooie once and never again. But I also wasn't able to finish Banjo Kazooie until after it was re released on Xbox 360.
Oddly enough I played the kazooie, Tooie and DK 64 when visiting other people. I never played through and beat Banjo-kazooie and Banjo-Tooie until the release of Rare Replay! I prefer Kazooie over Tooie. I found Tooie to be occasionally frustrating.
The original Banjo-Kazooie is one of my favorite and most re-playable go-to games. Banjo-Tooie did lose some of the magic in getting a little too big and complicated. This is even more evident in it's spiritual successor "Yooka-Laylee".
To be honest. I like Tooie ALOT more than Kazooie. For Platformers, I prefer the games be more expansive. Banjo Kazooie, was good, but didn't feel like an adventure. Just felt like Mario 64, Rare edition. Banjo tooie actually felt like a big adventure, yes it was alot more work and ALOT harder to finish. But it's just better for me personally. I understand people liking the tiny worlds better in the first. But it's just opinion. I think Mario Odyssey was a prime example of bigger not being better. Not Tooie personally. Sand Kingdom is one of the worse areas I've played in 3D mario. Also personally hated Metro. The smaller ones like Lake kingdom were the best ones imo
To each his own. I liked Tooie better than the original.
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