Gamezine: R-Type Tactics review
Gamezine:
"And therein lays the main problem. Once you’re a quarter of the way through the game (and there’s 57 missions), you feel you have seen what the game has to offer. There is the chance to be on the Bydo side, but that’s only after doing 30 missions for the Earth’s side. Basically, unless you have lots of patience and desperately need to play a challenging strategy game.
It’s a shame that R-Type Tactics flaws outweigh its good points as there is potential for a interesting and fantastic departure from the usual shump action that R-Type is known for. But if only Irem tried harder then we wouldn’t have something that quickly becomes boring and dry."











