IGN: MySims Kingdom Review
In 2007, Electronic Arts released a unique spin-off of its Sims franchise for Wii. MySims, with its colorful, stylized presentation and simplified play mechanics, provided a great foundation for sequels to come, but proved a little too shallow with its treatment of trademark Sims AI and options, as well as light on polish, to really wow us. Missing from last year’s iteration were advanced Sims character interactions, a bigger, open world to explore, a robust online component, more Wii control options and less technical decencies with regard to its framerate and load times, both sluggish. That we still scored the game a 7.0 rating is testament to the quality of its core controls and challenges, most of which were fun despite any surrounding issues.










