Co-Director Tim Cain and production director Eric DeMilt discusses the future of The Outer Worlds with DLCs based on more stories to tell.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Hopefully the DLC takes place after the end of the game, because I want to know what happened after spoiler and how it impacts the rest of the universe in The Outer Worlds.
Nice idea, but I have to say that tOW, although an excellent proof of concept, needs to really upscale/increase its budget to realise it's potential as a series... the base game was so underdeveloped/spread so thin that I think DLCs would feel like a chore.
The RPG aspects (skill trees, perks, quest paths), writing and dialogue options were quite pedestrian and lacklustre when compared to the likes of something like Fallout: New Vegas.
I would still absolutely buy their DLC though, when to just support Obsidian, I'm delighted that a game like tOW can exist in today's gaming world.
Awesome can't wait to get back into the Outer Worlds.
Great news. The Outer Worlds is probably my favourite RPG from the last few years. I'll certainly look forward to returning to the game for some new stories!
It would be nice to have some new crew-mates. The ship felt fairly quiet, even with all 6 available. But I think they'll save additional crew for the sequel.