240°

The Story of The Outer Worlds Continues With Future DLCs

Co-Director Tim Cain and production director Eric DeMilt discusses the future of The Outer Worlds with DLCs based on more stories to tell.

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Community1847d ago
BlackIceJoe1847d ago

Hopefully the DLC takes place after the end of the game, because I want to know what happened after spoiler and how it impacts the rest of the universe in The Outer Worlds.

EazyC1847d ago (Edited 1847d ago )

Nice idea, but I have to say that tOW, although an excellent proof of concept, needs to really upscale/increase its budget to realise it's potential as a series... the base game was so underdeveloped/spread so thin that I think DLCs would feel like a chore.

The RPG aspects (skill trees, perks, quest paths), writing and dialogue options were quite pedestrian and lacklustre when compared to the likes of something like Fallout: New Vegas.

I would still absolutely buy their DLC though, when to just support Obsidian, I'm delighted that a game like tOW can exist in today's gaming world.

Princess_Pilfer1846d ago

Scale is *incredibly* overrated.
If every area had been as tight as the starting location, the game would have been amazing, but it does drag on in some places (mainly Monarch.)

I think it has a couple of main issues that make it just "really good" instead of "amazing."
1: It's too easy to be good at everything. You can have an effective 75+ in just about everything with really minimal effort, and checks that ask for more than that are really rare, so it's very uncommon for you to have to actually sacrifice anything.
2: The dialogue trees are too shallow. Most often you don't really have to pay attention to what the character is saying or their personality or anything to succeed, it's just "use X skill to win" which isn't very interesting
3: The loot system doesn't really fit the game, and there's not enough variety in weapon types. These might not be big problems on their own but combined with #1 is just adds to your characters not really feeling like they have much of an individual style mechanically.

EazyC1846d ago

I agree -- I didn't mean 'upscale' in the size sense; creative linearity is a great thing. All good points!

AK911847d ago

Awesome can't wait to get back into the Outer Worlds.

toxic-inferno1847d ago

Great news. The Outer Worlds is probably my favourite RPG from the last few years. I'll certainly look forward to returning to the game for some new stories!

It would be nice to have some new crew-mates. The ship felt fairly quiet, even with all 6 available. But I think they'll save additional crew for the sequel.

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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Neonridr4d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo4d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac4d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo3d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT3d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr3d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas3d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii3d ago

It doesn't have analogue tho, sooo....

Tacoboto3d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

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Vits4d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits4d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba764d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage3d ago (Edited 3d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos3d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS4d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Goodguy015d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK4d ago

Lol. Had no idea who that was, but I will admit they do look quite similar.