Co-Director Tim Cain and production director Eric DeMilt discusses the future of The Outer Worlds with DLCs based on more stories to tell.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
sooo ...
what this is telling us, is that it comes down to the game and the devs optimization.
Hopefully the DLC takes place after the end of the game, because I want to know what happened after spoiler and how it impacts the rest of the universe in The Outer Worlds.
Nice idea, but I have to say that tOW, although an excellent proof of concept, needs to really upscale/increase its budget to realise it's potential as a series... the base game was so underdeveloped/spread so thin that I think DLCs would feel like a chore.
The RPG aspects (skill trees, perks, quest paths), writing and dialogue options were quite pedestrian and lacklustre when compared to the likes of something like Fallout: New Vegas.
I would still absolutely buy their DLC though, when to just support Obsidian, I'm delighted that a game like tOW can exist in today's gaming world.
Awesome can't wait to get back into the Outer Worlds.
Great news. The Outer Worlds is probably my favourite RPG from the last few years. I'll certainly look forward to returning to the game for some new stories!
It would be nice to have some new crew-mates. The ship felt fairly quiet, even with all 6 available. But I think they'll save additional crew for the sequel.