During my play through of Final Fantasy VII Remake, I encountered a pretty horrible glitch in Chapter 11- Haunted that could have potentially ruined the entire game.
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Nearly 27 years after the original game's release, Final Fantasy 7 superfan Jamie Colliver has finished his magnum opus: A shot-for-shot remake of the original PlayStation 1 game, created entirely via LittleBigPlanet 2. Colliver's remake reimagines the original game as a platformer, with every scene, every location, every line of dialogue, and every song from the game's OST painstakingly implemented .
The whole games is one messie glitch.
My game crashed with an error message saying I had to delete and re-install the game. I did, and the same shit kept happening. I turned of my PS4 Pro and did not use it for a few days..fired up the game and kept playing without any crashes. No clue what was happening, but I just hope that I will be able to finish the game without any more crashes.
Ive experienced this glitch two times on different playthroughs.
I noticed a common factor to be opening the exit door on the boss fight room before triggering the boss fight. Both times I went tru the room, opened the door, explored for items outside, then returned to fight the boss.
The glitch triggers when the boss connect a grab attack with his floating arms. Happened with Cloud the first time, with Aerith the second. File became corrupted and had to reaload from a previous file.
It's called tetsuya nomura
Hell House could use a tweak or two. Broken hit boxes, cheating, random explosions, flaming chairs and it's phase transitions always spoil my staggers, magic or limit breaks. It was too hard on normal difficulty, but on hard difficulty.. it's way too hard for me. I like a challenge if it's fair, this isn't a fair fight. They should rename 'Hard' to 'Hardcore' although someone will probably tell me it's too easy.