I mean if you want to make up stuff to feel better, sure?
But the article is pretty clear that their dev-publisher relationship is a key factor, alongside the fact that ... “we feel that our game will run its very best on the PlayStation platform.”
Considering PlayStation has more than double the userbase transitioning into its new console next gen, it only makes sense financially for small studios like theirs.
if you want to deflect to feel better then sure, it won’t be coming to other platforms. If you want to look at the trends when people say “we’re focused on H platform right now, but we won’t rule out Z platform later” you will see it’s consistently that H platform helped pay some of the cost of development for limited exclusivity only to release on Z platform after the time is up
Holy fanboys in the disagree votes - this is basic facts. You're suggesting it takes quite a lot of effort to develop for both systems vs the benefit of the extra sales, which just isn't true. If this was true then why would every multiplat game not just start with ONE of the two to develop on? Change my mind with a logical response please.
It does cost money to develop for a second platform, or a third. While costs to port have gone down as time goes on, not all devs can commit enough resources to actually release on all consoles at once. Beyond that, there are real world licensing fees that have to be paid before you ever make a penny on your release.
Not sure what the resources of this dev are, but my understanding was that it was a smaller team, and they didn't have huge investment to make a huge game.
Not all exclusives that come out on other platforms later are paid for, nor are all console exclusives which never go to the other platform, nor PC, paid for by the console makers.
They have similar APU's, at least at the core level, but about all that makes similar is the processor hardware calls. There are other similarities due to the nature of how CPU's and GPU's work, but in general, no, the two systems are more different from one another than the PS4 and X1 are now. They have completely different "best practice" recommendations on how to maximize their potential, and each system has quite a lot of custom process calls that simply aren't available on the other system, or require different implementation.
If one is using a multi-plat game engine, then a lot of this stuff will not be that difficult to port, because there is also PC to consider. But, it does mean that optimizing each version takes longer, and depending on the design of the game, one system may be better than the other in overall performance.
I think most of these third party exclusives will be timed to be fair, get them out on one ecosystem then hit the next once development costs and any contractual exclusivity etc have been covered.
Doesn’t seem contractual at all. They’re just that small of a company. It happened a lot this gen as studios made money and then transitioned to other platforms with less players.
I was talking about 3rd party exclusives as a whole and not just this game, we dont know what or if any deals took place for this games exclusivity🤷♂️, I did cover cost in my original statement aswell.
they are just going where the money at. More gamers, more sales. That is what happend when you got more then 110 million players. It wont be the only studio to do that.
Oh it will definitely be on the series x. Sony has to pay for games because they have nothing new to show for next gen. Like always a PlayStation will be dry for its first two years
Wrong console. Its the x which will be 2 years before it gets any exclusives fgs lol. Its microsoft who are terrified of splitting their base not Sony.
And XSX will not have any next gen exclusives for the first year or two, even if you don't count the PC. MS said so themselves, and no matter how much you want to repeat it, cross gen is not next gen.
I'd rather a dry first couple years than a dry last 5 years, because MS seems to have a bad habit...as in three generations in a row now....where they don't really seem to end the generations well with game releases. At the start, last gen they did the best, and even this gen they were better. but wait....what's that? MS paid for most of those games at the start of this gen, because they had nothing new to show this gen. How many of their games the first two years were actually 1st party games? What's that, how many of of their big gets last gen were paid exclusives? Oh, that's right, like always, MS will pay because they don't have much to show for the first two years.
Feel free to list all the games between the two companies showing how MS did anything different than what you're saying is somehow a negative for Sony.
Go ahead, make up fun metrics to say why I'm wrong. I'm bored enough I may actually enjoy it.
In the mean time, there is no evidence that this game is being paid for by Sony timed or otherwise. Sony isn't promoting the game like they have a marketing arrangement, and no publisher has been announced that I can find. It's highly irregular for Sony to be paying for a timed exclusive without them announcing the game themselves, and having the accompanying SCI logo at the start of a trailer.
So, if you can't even get the facts straight about who is publishing this game, how it's being funded, or if Sony is even involved beyond standard developer/console maker licensing agreements, why should we give any validity to the rest of your statement, since everything is predicated on the same lack of knowledge that we all have about the game?
Anytime a dev say "We won't say" or avoid a solid answering that means they are under some type of deal and can't speak on it until afterwards. It's good to see Sony still bringing in exclusive deals moving into the next Generation, that really makes me feel more secure about the library moving forward and further instill my trust in the PS5 over the Xbox Series X.
Not really. It can also mean exactly what it says. Their last game was only released on PS and PC. Granted, it may still come to Xbox at some point, but i don't recall there being much discussion or questions asking them about an Xbox release.
Where do you get your facts from? KINGS OF LORN: THE FALL OF EBRIS is coming to xbox one. It's clearly stated on their website: https://www.teamkillmedia.c... I swear Trump era where facts is nothing, but ones mere opinion because well it's the "innanet".
Edit Adding Quote: "A first-person dark-fantasy survival-horror video game developed by TeamKill Media OUT NOW on Steam, PS4 and coming soon to the Xbox One."
I only saw the steam and PS logo. Didn't notice the xbox release note. Otherwise, what I said still seems like I didn't speak an untruth, just that I wasn't completely informed. So, saying it may still come to Xbox wasn't technically wrong...but I suppose that's just semantics, and I'm bored enough to ramble on about it.
Man, gamingbolt have been riding on this interview for a fortnight now.
i guess it’s a paid timed exclusive. That’s typically how it is when devs word it like that
I think most of these third party exclusives will be timed to be fair, get them out on one ecosystem then hit the next once development costs and any contractual exclusivity etc have been covered.
they are just going where the money at. More gamers, more sales. That is what happend when you got more then 110 million players. It wont be the only studio to do that.
PS5 as lead platform from a third-party developer then? I wonder if this will be the trend going forward.